Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild: Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil) Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters - Decal.Core, DecalControls, DecalRender, D3DService Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL Phase 4: DenAgent WinForms tray application Phase 5: WiX installer and build script 25 C# projects building with 0 errors. Native C++ projects require VS 2022 + Windows SDK (x86). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Native/DecalSupportLibraries/Attic/stdafx.h
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Native/DecalSupportLibraries/Attic/stdafx.h
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently,
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// but are changed infrequently
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#pragma once
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#ifndef VC_EXTRALEAN
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#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
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#endif
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// Modify the following defines if you have to target a platform prior to the ones specified below.
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// Refer to MSDN for the latest info on corresponding values for different platforms.
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#ifndef WINVER // Allow use of features specific to Windows 95 and Windows NT 4 or later.
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#define WINVER 0x0400 // Change this to the appropriate value to target Windows 98 and Windows 2000 or later.
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#endif
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#ifndef _WIN32_WINNT // Allow use of features specific to Windows NT 4 or later.
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#define _WIN32_WINNT 0x0400 // Change this to the appropriate value to target Windows 98 and Windows 2000 or later.
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#endif
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#ifndef _WIN32_WINDOWS // Allow use of features specific to Windows 98 or later.
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#define _WIN32_WINDOWS 0x0410 // Change this to the appropriate value to target Windows Me or later.
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#endif
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#ifndef _WIN32_IE // Allow use of features specific to IE 4.0 or later.
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#define _WIN32_IE 0x0400 // Change this to the appropriate value to target IE 5.0 or later.
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#endif
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#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS // some CString constructors will be explicit
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// turns off MFC's hiding of some common and often safely ignored warning messages
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#define _AFX_ALL_WARNINGS
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#include <afxwin.h> // MFC core and standard components
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#include <afxext.h> // MFC extensions
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#include <afxdisp.h> // MFC Automation classes
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#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
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#ifndef _AFX_NO_AFXCMN_SUPPORT
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#include <afxcmn.h> // MFC support for Windows Common Controls
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#endif // _AFX_NO_AFXCMN_SUPPORT
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// This macro is the same as IMPLEMENT_OLECREATE, except it passes TRUE
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// for the bMultiInstance parameter to the COleObjectFactory constructor.
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// We want a separate instance of this application to be launched for
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// each automation proxy object requested by automation controllers.
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#ifndef IMPLEMENT_OLECREATE2
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#define IMPLEMENT_OLECREATE2(class_name, external_name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
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AFX_DATADEF COleObjectFactory class_name::factory(class_name::guid, \
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RUNTIME_CLASS(class_name), TRUE, _T(external_name)); \
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const AFX_DATADEF GUID class_name::guid = \
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{ l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } };
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#endif // IMPLEMENT_OLECREATE2
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