Initial commit: Complete open-source Decal rebuild

All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
erik 2026-02-08 18:27:56 +01:00
commit d1442e3747
1382 changed files with 170725 additions and 0 deletions

View file

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#pragma once
#include "ACMessage.h"
class HookedMessage : public ACMessage
{
public:
HookedMessage (BYTE *pData, DWORD dwSize)
{
_ASSERTE (pData != NULL);
_ASSERTE (m_dwSize >= 4);
m_pData = pData;
m_dwSize = dwSize;
}
virtual BYTE *getData ()
{
_ASSERTE (m_pData != NULL);
return m_pData;
}
virtual DWORD getSize ()
{
return m_dwSize;
}
virtual DWORD getType ()
{
_ASSERTE (m_pData);
_ASSERTE (m_dwSize >= sizeof (DWORD));
if (m_pData && m_dwSize >= sizeof (DWORD))
{
return * (DWORD *) m_pData;
}
return 0;
}
protected:
LPBYTE m_pData;
DWORD m_dwSize;
};