Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild: Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil) Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters - Decal.Core, DecalControls, DecalRender, D3DService Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL Phase 4: DenAgent WinForms tray application Phase 5: WiX installer and build script 25 C# projects building with 0 errors. Native C++ projects require VS 2022 + Windows SDK (x86). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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81
Native/DecalInput/WinMsgHook.cpp
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81
Native/DecalInput/WinMsgHook.cpp
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// WinMsgHook.cpp : Implementation of cWinMsgHook
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#include "stdafx.h"
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#include "DecalInput.h"
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#include "WinMsgHook.h"
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#include "InputService.h"
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/////////////////////////////////////////////////////////////////////////////
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// cWinMsgHook
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STDMETHODIMP cWinMsgHook::get_Tag(VARIANT *pVal)
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{
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if( pVal == NULL )
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{
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_ASSERT( FALSE );
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return E_POINTER;
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}
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return ::VariantCopy( pVal, &m_tag );
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}
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STDMETHODIMP cWinMsgHook::put_Tag(VARIANT newVal)
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{
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m_tag = newVal;
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return S_OK;
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}
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STDMETHODIMP cWinMsgHook::get_Enabled(VARIANT_BOOL *pVal)
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{
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if( pVal == NULL )
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{
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_ASSERT( FALSE );
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return E_POINTER;
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}
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*pVal = ( m_bEnabled ) ? VARIANT_TRUE : VARIANT_FALSE;
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return S_OK;
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}
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STDMETHODIMP cWinMsgHook::put_Enabled(VARIANT_BOOL newVal)
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{
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if( !!newVal == m_bEnabled )
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return S_FALSE;
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if( cInputService::g_p == NULL )
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{
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// Input Service must be started to enable or disable a hotkey
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_ASSERT( FALSE );
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return E_FAIL;
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}
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m_bEnabled = !!newVal;
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if( m_bEnabled )
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{
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#ifdef _DEBUG
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for( cInputService::cWinMsgHookList::iterator i = cInputService::g_p->m_msghooks.begin(); i != cInputService::g_p->m_msghooks.end(); ++ i )
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_ASSERTE( *i != this );
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#endif
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cInputService::g_p->m_msghooks.push_back( this );
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}
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else
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{
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for( cInputService::cWinMsgHookList::iterator i = cInputService::g_p->m_msghooks.begin(); i != cInputService::g_p->m_msghooks.end(); ++ i )
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{
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if( *i == this )
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{
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cInputService::g_p->m_msghooks.erase( i );
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break;
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}
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}
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_ASSERTE( i != cInputService::g_p->m_msghooks.end() );
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}
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return S_OK;
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}
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