Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild: Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil) Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters - Decal.Core, DecalControls, DecalRender, D3DService Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL Phase 4: DenAgent WinForms tray application Phase 5: WiX installer and build script 25 C# projects building with 0 errors. Native C++ projects require VS 2022 + Windows SDK (x86). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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71
Native/DecalInput/MouseMoveAction.h
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71
Native/DecalInput/MouseMoveAction.h
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// MouseMoveAction.h : Declaration of the cMouseMoveAction
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#ifndef __MOUSEMOVEACTION_H_
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#define __MOUSEMOVEACTION_H_
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#include "resource.h" // main symbols
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#include <DecalInputImpl.h>
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/////////////////////////////////////////////////////////////////////////////
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// cMouseMoveAction
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class ATL_NO_VTABLE cMouseMoveAction :
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public CComObjectRootEx<CComSingleThreadModel>,
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public CComCoClass<cMouseMoveAction, &CLSID_MouseMoveAction>,
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public IInputActionImpl< cMouseMoveAction >
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{
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public:
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cMouseMoveAction()
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{
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}
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enum eDirection
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{
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eLeftTop,
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eRightBottom,
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ePercent
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};
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struct cValue
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{
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eDirection m_eDir;
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long m_nMagnitude;
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long value( long nMax )
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{
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switch( m_eDir )
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{
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case eLeftTop:
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return m_nMagnitude;
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case ePercent:
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return ( ( nMax * m_nMagnitude ) / 100 );
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case eRightBottom:
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return nMax - m_nMagnitude;
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}
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// Unknown type
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_ASSERT( FALSE );
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return 0;
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}
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};
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cValue m_x, m_y;
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HRESULT onLoad( LPTSTR szData );
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HRESULT loadValue( LPTSTR szData, cValue &val );
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DECLARE_REGISTRY_RESOURCEID(IDR_MOUSEMOVEACTION)
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DECLARE_PROTECT_FINAL_CONSTRUCT()
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BEGIN_COM_MAP(cMouseMoveAction)
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COM_INTERFACE_ENTRY(IInputAction)
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END_COM_MAP()
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// IMouseMoveAction
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public:
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STDMETHOD(Execute)();
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};
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#endif //__MOUSEMOVEACTION_H_
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