Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild: Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil) Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters - Decal.Core, DecalControls, DecalRender, D3DService Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL Phase 4: DenAgent WinForms tray application Phase 5: WiX installer and build script 25 C# projects building with 0 errors. Native C++ projects require VS 2022 + Windows SDK (x86). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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121
Native/DecalInput/InputService.h
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121
Native/DecalInput/InputService.h
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// InputService.h : Declaration of the cInputService
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#ifndef __INPUTSERVICE_H_
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#define __INPUTSERVICE_H_
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#include "resource.h" // main symbols
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#include <DecalImpl.h>
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#include "WndMsg.h"
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class cTimer;
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class cHotkey;
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class cWinMsgHook;
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class cInputBuffer;
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/////////////////////////////////////////////////////////////////////////////
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// cInputService
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class ATL_NO_VTABLE cInputService :
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public CComObjectRootEx<CComSingleThreadModel>,
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public CComCoClass<cInputService, &CLSID_InputService>,
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public IDecalServiceImpl< cInputService >,
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public IDecalRenderImpl,
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public IDispatchImpl<IInputService, &IID_IInputService, &LIBID_DecalInput>
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{
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public:
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cInputService()
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: m_hWndHook( NULL ),
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m_pfnHook( NULL ),
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m_pnOffset1( NULL ),
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m_pnOffset2( NULL ),
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m_pMessage( NULL ),
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m_pActive( NULL )
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{
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}
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typedef std::map< _bstr_t, WORD > cCommandMap;
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cCommandMap m_commands;
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typedef std::list< cTimer * > cTimerList;
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cTimerList m_timers;
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typedef std::list< cHotkey * > cHotkeyList;
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cHotkeyList m_hotkeys;
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typedef std::list< cWinMsgHook * > cWinMsgHookList;
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cWinMsgHookList m_msghooks;
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CComObject< cWndMsg > *m_pMessage;
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HWND m_hWndHook;
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WNDPROC m_pfnHook;
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static LRESULT CALLBACK wndProc( HWND, UINT, WPARAM, LPARAM );
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enum eWindowsType
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{
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eWindowsNT,
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eWindows98WithMemLocs,
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eWindows98NoMemLocs
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};
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eWindowsType m_eWindows;
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long *m_pnOffset1,
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*m_pnOffset2;
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struct cActionType
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{
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TCHAR szAction[ 20 ];
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CLSID m_clsid;
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};
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typedef std::vector< cActionType > cActionTypeList;
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cActionTypeList m_actiontypes;
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cInputBuffer *m_pActive;
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static cInputService *g_p;
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HRESULT onInitialize();
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void onTerminate();
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// Key-name mapping
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struct cCharNames
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{
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LPCTSTR szName;
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WORD m_nVKey;
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};
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static cCharNames *begin_chars();
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static cCharNames *end_chars();
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static cCharNames *charFromVK( int nVK );
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static cCharNames *charFromName( LPCTSTR szName, int nLength );
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DECLARE_REGISTRY_RESOURCEID(IDR_INPUTSERVICE)
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DECLARE_PROTECT_FINAL_CONSTRUCT()
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BEGIN_COM_MAP(cInputService)
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COM_INTERFACE_ENTRY(IDecalRender)
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COM_INTERFACE_ENTRY(IDecalService)
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COM_INTERFACE_ENTRY(IInputService)
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COM_INTERFACE_ENTRY(IDispatch)
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END_COM_MAP()
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// IInputService
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public:
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STDMETHOD(get_CommandKey)(BSTR strCommand, /*[out, retval]*/ long *pVal);
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STDMETHOD(get_KeyByName)(BSTR strName, /*[out, retval]*/ long *pVal);
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STDMETHOD(get_Decal)(/*[out, retval]*/ IDecal * *pVal);
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STDMETHOD(get_Command)(BSTR strCommandName, /*[out, retval]*/ BSTR *pVal);
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// IDecalService
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STDMETHOD(BeforePlugins)();
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STDMETHOD(AfterPlugins)();
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// IDecalRender
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STDMETHOD(Render2D)();
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STDMETHOD(ChangeHWND)();
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};
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#endif //__INPUTSERVICE_H_
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