Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild: Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil) Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters - Decal.Core, DecalControls, DecalRender, D3DService Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL Phase 4: DenAgent WinForms tray application Phase 5: WiX installer and build script 25 C# projects building with 0 errors. Native C++ projects require VS 2022 + Windows SDK (x86). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Native/DecalFilters/Enchantment.h
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56
Native/DecalFilters/Enchantment.h
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// Enchantment.h: Definition of the Enchantment class
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//
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//////////////////////////////////////////////////////////////////////
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#if !defined(AFX_ENCHANTMENT_H__C2D64F56_5FD0_43CD_9E1D_C9981D1F98C5__INCLUDED_)
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#define AFX_ENCHANTMENT_H__C2D64F56_5FD0_43CD_9E1D_C9981D1F98C5__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#include "resource.h" // main symbols
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#include "CharacterStats.h"
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/////////////////////////////////////////////////////////////////////////////
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// Enchantment
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class Enchantment :
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public IDispatchImpl<IEnchantment, &IID_IEnchantment, &LIBID_DecalFilters>,
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public CComObjectRoot,
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public CComCoClass<Enchantment,&CLSID_Enchantment>
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{
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public:
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Enchantment() {}
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BEGIN_COM_MAP(Enchantment)
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COM_INTERFACE_ENTRY(IDispatch)
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COM_INTERFACE_ENTRY(IEnchantment)
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END_COM_MAP()
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//DECLARE_REGISTRY_RESOURCEID(IDR_Enchantment)
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private:
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long SpellID, Layer, SecondsLeft, Affected, AffectMask, Family;
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double Adjustment;
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// IEnchantment
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public:
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STDMETHOD(get_Adjustment)(/*[out, retval]*/ double *pVal);
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STDMETHOD(put_Adjustment)(/*[in]*/ double newVal);
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STDMETHOD(get_Family)(/*[out, retval]*/ long *pVal);
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STDMETHOD(put_Family)(/*[in]*/ long newVal);
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STDMETHOD(get_AffectedMask)(/*[out, retval]*/ long *pVal);
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STDMETHOD(put_AffectedMask)(/*[in]*/ long newVal);
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STDMETHOD(get_Affected)(/*[out, retval]*/ long *pVal);
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STDMETHOD(put_Affected)(/*[in]*/ long newVal);
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STDMETHOD(get_TimeRemaining)(/*[out, retval]*/ long *pVal);
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STDMETHOD(put_TimeRemaining)(/*[in]*/ long newVal);
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STDMETHOD(get_Layer)(/*[out, retval]*/ long *pVal);
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STDMETHOD(put_Layer)(/*[in]*/ long newVal);
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STDMETHOD(get_SpellID)(/*[out, retval]*/ long *pVal);
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STDMETHOD(put_SpellID)(/*[in]*/ long newVal);
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};
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#endif // !defined(AFX_ENCHANTMENT_H__C2D64F56_5FD0_43CD_9E1D_C9981D1F98C5__INCLUDED_)
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