Initial commit: Complete open-source Decal rebuild

All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
erik 2026-02-08 18:27:56 +01:00
commit d1442e3747
1382 changed files with 170725 additions and 0 deletions

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// PushButton.h : Declaration of the cPushButton
#ifndef __PUSHBUTTON_H_
#define __PUSHBUTTON_H_
#include "resource.h" // main symbols
#include "SinkImpl.h"
#include "DecalControlsCP.h"
/////////////////////////////////////////////////////////////////////////////
// cPushButton
class ATL_NO_VTABLE cPushButton :
public CComObjectRootEx<CComMultiThreadModel>,
public CComCoClass<cPushButton, &CLSID_PushButton>,
public IControlImpl< cPushButton, IPushButton, &IID_IPushButton, &LIBID_DecalControls >,
public ILayerImpl< cPushButton >,
public ILayerRenderImpl,
public ILayerSchema,
public ILayerMouseImpl,
public IProvideClassInfo2Impl< &CLSID_PushButton, &DIID_ICommandEvents, &LIBID_DecalControls >,
public IConnectionPointContainerImpl<cPushButton>,
public CProxyICommandEvents< cPushButton >
{
public:
cPushButton();
VARIANT_BOOL m_bPressed,
m_bMouseIn;
_bstr_t m_strText;
CComPtr< IFontCache > m_pFont;
CComPtr< IImageCache > m_pBackground;
POINT m_ptText;
long m_nFaceColor,
m_nTextColor;
BOOL m_UseFaceColor; // GKusnick: Render 3D outline.
bool m_bAA;
void onCreate();
DECLARE_REGISTRY_RESOURCEID(IDR_PUSHBUTTON)
DECLARE_PROTECT_FINAL_CONSTRUCT()
BEGIN_COM_MAP(cPushButton)
COM_INTERFACE_ENTRY(ILayerRender)
COM_INTERFACE_ENTRY(ILayerMouse)
COM_INTERFACE_ENTRY(ILayerSchema)
COM_INTERFACE_ENTRY(ILayer)
COM_INTERFACE_ENTRY(IControl)
COM_INTERFACE_ENTRY(IDispatch)
COM_INTERFACE_ENTRY(IPushButton)
COM_INTERFACE_ENTRY(IProvideClassInfo)
COM_INTERFACE_ENTRY(IProvideClassInfo2)
COM_INTERFACE_ENTRY_IMPL(IConnectionPointContainer)
END_COM_MAP()
BEGIN_CONNECTION_POINT_MAP(cPushButton)
CONNECTION_POINT_ENTRY(DIID_ICommandEvents)
END_CONNECTION_POINT_MAP()
public:
// IPushButton Methods
STDMETHOD(get_TextColor)(/*[out, retval]*/ long *pVal);
STDMETHOD(put_TextColor)(/*[in]*/ long newVal);
STDMETHOD(get_FaceColor)(/*[out, retval]*/ long *pVal);
STDMETHOD(put_FaceColor)(/*[in]*/ long newVal);
STDMETHOD(get_Text)(/*[out, retval]*/ BSTR *pVal);
STDMETHOD(put_Text)(/*[in]*/ BSTR newVal);
STDMETHOD(get_Font)(/*[out, retval]*/ IFontCacheDisp * *pVal);
STDMETHOD(putref_Font)(/*[in]*/ IFontCacheDisp * newVal);
STDMETHOD(get_Image)(/*[out, retval]*/ IImageCacheDisp * *pVal);
STDMETHOD(putref_Image)(/*[in]*/ IImageCacheDisp * newVal);
// ILayerMouse Methods
STDMETHOD(MouseEnter)(struct MouseState *);
STDMETHOD(MouseExit)(struct MouseState *);
STDMETHOD(MouseDown)(struct MouseState *);
STDMETHOD(MouseUp)(struct MouseState *);
// ILayerRender Methods
STDMETHOD(Reformat)();
STDMETHOD(Render)(ICanvas *pCanvas);
// ILayerSchema Methods
STDMETHOD(SchemaLoad)( IView *pView, IUnknown *pSchema );
};
#endif //__PUSHBUTTON_H_