Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild: Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil) Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters - Decal.Core, DecalControls, DecalRender, D3DService Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL Phase 4: DenAgent WinForms tray application Phase 5: WiX installer and build script 25 C# projects building with 0 errors. Native C++ projects require VS 2022 + Windows SDK (x86). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Native/DecalControls/PushButton.h
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Native/DecalControls/PushButton.h
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// PushButton.h : Declaration of the cPushButton
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#ifndef __PUSHBUTTON_H_
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#define __PUSHBUTTON_H_
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#include "resource.h" // main symbols
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#include "SinkImpl.h"
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#include "DecalControlsCP.h"
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/////////////////////////////////////////////////////////////////////////////
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// cPushButton
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class ATL_NO_VTABLE cPushButton :
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public CComObjectRootEx<CComMultiThreadModel>,
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public CComCoClass<cPushButton, &CLSID_PushButton>,
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public IControlImpl< cPushButton, IPushButton, &IID_IPushButton, &LIBID_DecalControls >,
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public ILayerImpl< cPushButton >,
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public ILayerRenderImpl,
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public ILayerSchema,
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public ILayerMouseImpl,
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public IProvideClassInfo2Impl< &CLSID_PushButton, &DIID_ICommandEvents, &LIBID_DecalControls >,
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public IConnectionPointContainerImpl<cPushButton>,
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public CProxyICommandEvents< cPushButton >
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{
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public:
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cPushButton();
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VARIANT_BOOL m_bPressed,
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m_bMouseIn;
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_bstr_t m_strText;
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CComPtr< IFontCache > m_pFont;
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CComPtr< IImageCache > m_pBackground;
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POINT m_ptText;
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long m_nFaceColor,
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m_nTextColor;
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BOOL m_UseFaceColor; // GKusnick: Render 3D outline.
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bool m_bAA;
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void onCreate();
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DECLARE_REGISTRY_RESOURCEID(IDR_PUSHBUTTON)
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DECLARE_PROTECT_FINAL_CONSTRUCT()
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BEGIN_COM_MAP(cPushButton)
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COM_INTERFACE_ENTRY(ILayerRender)
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COM_INTERFACE_ENTRY(ILayerMouse)
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COM_INTERFACE_ENTRY(ILayerSchema)
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COM_INTERFACE_ENTRY(ILayer)
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COM_INTERFACE_ENTRY(IControl)
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COM_INTERFACE_ENTRY(IDispatch)
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COM_INTERFACE_ENTRY(IPushButton)
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COM_INTERFACE_ENTRY(IProvideClassInfo)
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COM_INTERFACE_ENTRY(IProvideClassInfo2)
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COM_INTERFACE_ENTRY_IMPL(IConnectionPointContainer)
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END_COM_MAP()
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BEGIN_CONNECTION_POINT_MAP(cPushButton)
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CONNECTION_POINT_ENTRY(DIID_ICommandEvents)
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END_CONNECTION_POINT_MAP()
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public:
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// IPushButton Methods
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STDMETHOD(get_TextColor)(/*[out, retval]*/ long *pVal);
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STDMETHOD(put_TextColor)(/*[in]*/ long newVal);
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STDMETHOD(get_FaceColor)(/*[out, retval]*/ long *pVal);
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STDMETHOD(put_FaceColor)(/*[in]*/ long newVal);
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STDMETHOD(get_Text)(/*[out, retval]*/ BSTR *pVal);
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STDMETHOD(put_Text)(/*[in]*/ BSTR newVal);
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STDMETHOD(get_Font)(/*[out, retval]*/ IFontCacheDisp * *pVal);
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STDMETHOD(putref_Font)(/*[in]*/ IFontCacheDisp * newVal);
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STDMETHOD(get_Image)(/*[out, retval]*/ IImageCacheDisp * *pVal);
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STDMETHOD(putref_Image)(/*[in]*/ IImageCacheDisp * newVal);
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// ILayerMouse Methods
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STDMETHOD(MouseEnter)(struct MouseState *);
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STDMETHOD(MouseExit)(struct MouseState *);
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STDMETHOD(MouseDown)(struct MouseState *);
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STDMETHOD(MouseUp)(struct MouseState *);
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// ILayerRender Methods
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STDMETHOD(Reformat)();
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STDMETHOD(Render)(ICanvas *pCanvas);
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// ILayerSchema Methods
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STDMETHOD(SchemaLoad)( IView *pView, IUnknown *pSchema );
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};
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#endif //__PUSHBUTTON_H_
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