Initial commit: Complete open-source Decal rebuild

All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
erik 2026-02-08 18:27:56 +01:00
commit d1442e3747
1382 changed files with 170725 additions and 0 deletions

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// ChoiceDropDown.h : Declaration of the cChoiceDropDown
#ifndef __CHOICEDROPDOWN_H_
#define __CHOICEDROPDOWN_H_
#include "resource.h" // main symbols
#include <SinkImpl.h>
class cChoice;
/////////////////////////////////////////////////////////////////////////////
// cChoiceDropDown
class ATL_NO_VTABLE cChoiceDropDown :
public CComObjectRootEx<CComMultiThreadModel>,
public ILayerImpl< cChoiceDropDown >,
public ILayerRenderImpl,
public ILayerPopup,
public cNoEventsImpl,
public IChoiceDropDown
{
public:
cChoiceDropDown()
: m_pChoice( NULL )
{
}
cChoice *m_pChoice;
DECLARE_PROTECT_FINAL_CONSTRUCT()
BEGIN_COM_MAP(cChoiceDropDown)
COM_INTERFACE_ENTRY(ILayerRender)
COM_INTERFACE_ENTRY(ILayerPopup)
COM_INTERFACE_ENTRY(ILayer)
COM_INTERFACE_ENTRY(IChoiceDropDown)
END_COM_MAP()
// IChoiceDropDown
public:
// ILayerRender Methods
STDMETHOD(Reformat)();
// ILayerPopup Methods
STDMETHOD(PopupCancel)(MouseState *pMS, VARIANT_BOOL *pbContinue);
};
#endif //__CHOICEDROPDOWN_H_