Initial commit: Complete open-source Decal rebuild

All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
erik 2026-02-08 18:27:56 +01:00
commit d1442e3747
1382 changed files with 170725 additions and 0 deletions

View file

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using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Decal.Interop.Input;
namespace Decal.DecalInput
{
[ComVisible(true)]
[Guid("F183506A-3664-49D6-8CA4-CFD295F2811D")]
[ClassInterface(ClassInterfaceType.None)]
[ComSourceInterfaces(typeof(IHotkeyEvents))]
[ProgId("DecalInput.Hotkey")]
public class HotkeyImpl : IHotkey
{
private object _tag;
private int _vk = -1;
private bool _enabled;
public event IHotkeyEvents_HotkeyEventHandler Hotkey;
public object Tag
{
get => _tag;
set => _tag = value;
}
public string Key
{
get
{
if (_vk == -1) return string.Empty;
string name = KeyNames.NameFromVK(_vk);
return name != null ? "{" + name + "}" : ((char)_vk).ToString();
}
set
{
string s = value?.ToUpperInvariant();
if (string.IsNullOrEmpty(s)) return;
if (s[0] == '{')
{
int end = s.IndexOf('}');
if (end > 1)
{
string keyName = s.Substring(1, end - 1);
int vk = KeyNames.VKFromName(keyName);
if (vk >= 0) _vk = vk;
}
}
else if (s.Length == 1)
{
_vk = s[0];
}
}
}
public bool Enabled
{
get => _enabled;
set
{
if (value == _enabled) return;
_enabled = value;
if (InputServiceImpl.Instance != null)
{
if (_enabled)
InputServiceImpl.Instance.RegisterHotkey(this);
else
InputServiceImpl.Instance.UnregisterHotkey(this);
}
}
}
internal void FireHotkey()
{
Hotkey?.Invoke((Hotkey)(object)this);
}
}
internal static class KeyNames
{
private static readonly Dictionary<string, int> _nameToVK = new Dictionary<string, int>(StringComparer.OrdinalIgnoreCase)
{
{"BACKSPACE", 0x08}, {"BS", 0x08}, {"BKSP", 0x08},
{"CAPSLOCK", 0x14}, {"DELETE", 0x2E}, {"DEL", 0x2E},
{"DOWN", 0x28}, {"END", 0x23}, {"ENTER", 0x0D},
{"ESC", 0x1B}, {"HELP", 0x2F}, {"HOME", 0x24},
{"INS", 0x2D}, {"INSERT", 0x2D}, {"LEFT", 0x25},
{"NUMLOCK", 0x90}, {"PGDN", 0x22}, {"PGUP", 0x21},
{"PRTSC", 0x2C}, {"RIGHT", 0x27}, {"SCROLLLOCK", 0x91},
{"TAB", 0x09}, {"UP", 0x26},
{"F1", 0x70}, {"F2", 0x71}, {"F3", 0x72}, {"F4", 0x73},
{"F5", 0x74}, {"F6", 0x75}, {"F7", 0x76}, {"F8", 0x77},
{"F9", 0x78}, {"F10", 0x79}, {"F11", 0x7A}, {"F12", 0x7B},
{"F13", 0x7C}, {"F14", 0x7D}, {"F15", 0x7E}, {"F16", 0x7F},
{"+", 0x6B}, {"SHIFT", 0x10}, {"CTRL", 0x11}, {"ALT", 0x12},
{"LBUTTON", 0x01}, {"RBUTTON", 0x02}
};
private static readonly Dictionary<int, string> _vkToName;
static KeyNames()
{
_vkToName = new Dictionary<int, string>();
// Build reverse mapping, preferring longer names
foreach (var kvp in _nameToVK)
{
if (!_vkToName.ContainsKey(kvp.Value) || kvp.Key.Length > _vkToName[kvp.Value].Length)
_vkToName[kvp.Value] = kvp.Key;
}
}
public static int VKFromName(string name) =>
_nameToVK.TryGetValue(name, out int vk) ? vk : -1;
public static string NameFromVK(int vk) =>
_vkToName.TryGetValue(vk, out string name) ? name : null;
}
}