Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild: Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil) Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters - Decal.Core, DecalControls, DecalRender, D3DService Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL Phase 4: DenAgent WinForms tray application Phase 5: WiX installer and build script 25 C# projects building with 0 errors. Native C++ projects require VS 2022 + Windows SDK (x86). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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93
Managed/Decal.Core/PluginSite2Impl.cs
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93
Managed/Decal.Core/PluginSite2Impl.cs
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using System;
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using System.Runtime.InteropServices;
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using Decal.Interop.Core;
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namespace Decal.Core
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{
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[ComVisible(true)]
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[Guid("E2284FC7-17E5-4846-ADAB-07953273C5FB")]
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[ClassInterface(ClassInterfaceType.None)]
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[ProgId("Decal.PluginSite2")]
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public class PluginSite2Impl : IPluginSite2
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{
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private DecalCoreImpl _decal;
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private IPlugin2 _plugin;
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private Guid _pluginClsid;
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internal void Setup(DecalCoreImpl decal, IPlugin2 plugin, Guid pluginClsid)
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{
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_decal = decal;
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_plugin = plugin;
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_pluginClsid = pluginClsid;
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}
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public void Unload()
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{
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if (_plugin != null)
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{
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try { _plugin.Terminate(); } catch { }
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_plugin = null;
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}
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_decal?.RemovePlugin(this);
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}
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public object Object
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{
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get
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{
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// Parameterized property: returns service/plugin objects by path
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// Path format: "services\{CLSID}" or "plugins\{CLSID}"
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return null;
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}
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}
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public DecalCore Decal => (DecalCore)(object)_decal;
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public ACHooks Hooks => (ACHooks)(object)_decal?.ACHooksInstance;
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public object PluginSite => this;
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public void RegisterSinks(object pPlugin)
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{
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// Register event sinks for the plugin
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// This connects COM event sources to the plugin's event handlers
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}
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internal IPlugin2 Plugin => _plugin;
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internal Guid PluginClsid => _pluginClsid;
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internal object LookupObject(string path)
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{
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if (string.IsNullOrEmpty(path) || _decal == null)
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return null;
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// Parse path: "collection\{CLSID}\subpath..."
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string[] parts = path.Split('\\');
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if (parts.Length < 2) return null;
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string collection = parts[0].ToLowerInvariant();
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if (!Guid.TryParse(parts[1], out var clsid))
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return null;
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object obj = null;
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if (collection == "services")
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obj = _decal.GetService(clsid);
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else if (collection == "plugins")
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obj = _decal.GetPlugin(clsid);
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// If there are additional path segments, use IDecalDirectory for nested lookup
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if (obj != null && parts.Length > 2)
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{
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for (int i = 2; i < parts.Length; i++)
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{
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if (obj is IDecalDirectory dir)
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obj = dir.Lookup(parts[i]);
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else
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return null;
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}
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}
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return obj;
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}
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}
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}
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