Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild: Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil) Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters - Decal.Core, DecalControls, DecalRender, D3DService Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL Phase 4: DenAgent WinForms tray application Phase 5: WiX installer and build script 25 C# projects building with 0 errors. Native C++ projects require VS 2022 + Windows SDK (x86). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using Decal.Adapter.Support;
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using Decal.Interop.Inject;
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namespace Decal.Adapter.Wrappers;
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public static class ControlRegistry
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{
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private static Dictionary<Type, Type> myWrappers;
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static ControlRegistry()
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{
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if (myWrappers == null)
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{
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myWrappers = new Dictionary<Type, Type>();
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RegisterControls(Assembly.GetExecutingAssembly());
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}
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}
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public static void RegisterControls(Assembly assembly)
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{
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Type[] types = assembly.GetTypes();
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foreach (Type type in types)
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{
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try
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{
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Type baseType = type.BaseType;
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if (!(baseType == null) && baseType.IsGenericType && baseType.GetGenericTypeDefinition() == typeof(ControlWrapperBase<>))
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{
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Type key = baseType.GetGenericArguments()[0];
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myWrappers.Add(key, type);
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}
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}
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catch (Exception ex)
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{
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Util.WriteLine("RegisterControls: " + ex.Message);
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}
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}
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}
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internal static IControlWrapper CreateInstance(IControl control)
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{
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Util.WriteLine("Creating wrapper for: " + control.GetType());
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Type value;
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IControlWrapper controlWrapper = ((!myWrappers.TryGetValue(control.GetType(), out value)) ? new ControlWrapper() : ((IControlWrapper)Activator.CreateInstance(value)));
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controlWrapper.Initialize(control);
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return controlWrapper;
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}
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}
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