Initial commit: Complete open-source Decal rebuild

All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
erik 2026-02-08 18:27:56 +01:00
commit d1442e3747
1382 changed files with 170725 additions and 0 deletions

View file

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using System;
namespace Decal.Adapter.Wrappers;
public class ChangeShortcutEventArgs : EventArgs
{
private AddRemoveEventType myType;
private int mySlot;
private int myObjectId;
public AddRemoveEventType Type => myType;
public int Slot => mySlot;
public int ObjectId => myObjectId;
internal ChangeShortcutEventArgs(AddRemoveEventType type, int Slot, int ObjectId)
{
myType = type;
mySlot = Slot;
myObjectId = ObjectId;
}
}