using System.Runtime.InteropServices;

namespace Decal.Interop.Inject;

[StructLayout(LayoutKind.Sequential, Pack = 4)]
public struct ViewParams
{
	public int icon;

	public int iconLibrary;

	public int left;

	public int top;

	public int width;

	public int height;

	public int Alpha;

	public int state;
}
