Five bugs identified and patched in retail Asheron's Call client: - v3b: palette refcount over-increment (3-byte NOP at two sites) - v5: RenderSurface PurgeResource no-op stub (vtable slot 2 thunk) - v11: two dangling-pointer crash guards (NULL-check + reorder) - v14: CEnvCell::Destroy ClipPlaneList leak (18-byte JMP to cleanup thunk) - v22: unpacker stale-pointer SEH guard (whole-function __try/__except) All five ship in leakfix.dll (117 KB, SHA d282f23c…) which is loaded by acclient.exe at process start via PE import table patching by tools/install_leakfix.py. Controlled 15-client fleet soak: unpatched control died at 26h with palette exhaustion; all 14 patched clients survived past that point and reached ≥5-day uptime. Residual ~15 MB/h growth traced to d3d9.dll's internal slab allocator (260KB surface backing buffers retained after Release). See REPORT.md §10 for the full investigation; conclusion is that it's unfixable from outside d3d9. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
115 lines
4.6 KiB
Python
115 lines
4.6 KiB
Python
"""probe_rtd3d_lost.py <pid>
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Walk s_Resources, find RenderTextureD3D entries (GR-view vfptr=0x00801A18),
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characterize buffer state on both LOST and LIVE entries.
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Entry stored in s_Resources is the GR-view = primary + 0x30.
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Buffers / fields tracked (offsets from PRIMARY in parens, accessed as entry+offset-0x30):
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primary+0x98 -> m_p2DTextureD3D (entry+0x68)
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primary+0x9c -> m_pCubeTextureD3D (entry+0x6c)
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primary+0xa0 -> m_D3DSurfaces.m_data (SmartArray data ptr) (entry+0x70)
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primary+0xa4 -> m_D3DSurfaces size+flag (high bit = own-buffer) (entry+0x74)
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primary+0x114 -> RenderSurface m_pSurfaceBits (entry+0xE4)
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primary+0x64 -> RenderSurface sourceData inner ptr (entry+0x34)
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primary+0x7c -> RenderTexture m_DBLevelInfos data ptr (entry+0x4c)
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primary+0x84 -> RenderTexture m_DBLevelInfos num (entry+0x54)
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The "would benefit from a v5/v20-style fix" question:
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- If lost entries have m_p2DTextureD3D non-NULL -> PurgeResource never ran (engine state)
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- If buf-fields non-NULL but D3D is NULL -> CPU shells with CPU buffers (v5-style WIN)
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- If everything NULL -> inert shells, same shape as RSD3D (need deleting dtor, v19-class)
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"""
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import ctypes, ctypes.wintypes as wt, sys, struct
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PROCESS_VM_READ = 0x10
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PROCESS_QUERY_INFORMATION = 0x400
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k = ctypes.windll.kernel32
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k.OpenProcess.argtypes = [wt.DWORD, wt.BOOL, wt.DWORD]; k.OpenProcess.restype = wt.HANDLE
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k.ReadProcessMemory.argtypes = [wt.HANDLE, wt.LPCVOID, wt.LPVOID, ctypes.c_size_t, ctypes.POINTER(ctypes.c_size_t)]
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k.ReadProcessMemory.restype = wt.BOOL
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S_RESOURCES_M_DATA = 0x008398C4
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S_RESOURCES_M_NUM = 0x008398CC
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RTD3D_VTABLE = 0x00801A18
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def rd(h, va, n):
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buf = (ctypes.c_ubyte * n)(); sz = ctypes.c_size_t(0)
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if not k.ReadProcessMemory(h, va, buf, n, ctypes.byref(sz)): return None
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return bytes(buf[:sz.value])
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def rd_u32(h, va):
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b = rd(h, va, 4); return struct.unpack('<I', b)[0] if b else None
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pid = int(sys.argv[1])
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h = k.OpenProcess(PROCESS_VM_READ | PROCESS_QUERY_INFORMATION, False, pid)
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if not h: print(f"OpenProcess err={ctypes.get_last_error()}"); sys.exit(2)
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m_data = rd_u32(h, S_RESOURCES_M_DATA)
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m_num = rd_u32(h, S_RESOURCES_M_NUM)
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print(f"pid {pid}: s_Resources m_data=0x{m_data:08x} m_num={m_num}")
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def cnt():
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return dict(d3d2d=0, d3dCube=0, surfdata=0, surfBits=0, sourceInner=0,
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dbLevel=0, dbLevelNum=0, total=0, none=0)
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stats = {'lost': cnt(), 'live': cnt()}
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samples = []
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total_inscope = 0
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lost_total = 0
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live_total = 0
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for i in range(min(m_num, 200000)):
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entry = rd_u32(h, m_data + i * 4)
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if not entry: continue
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vt = rd_u32(h, entry)
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if vt != RTD3D_VTABLE: continue
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total_inscope += 1
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bIsLost_word = rd_u32(h, entry + 8)
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is_lost = (bIsLost_word & 0xFF) != 0
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d3d2d = rd_u32(h, entry + 0x68)
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d3dCube = rd_u32(h, entry + 0x6c)
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surf = rd_u32(h, entry + 0x70)
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surfNum = rd_u32(h, entry + 0x74)
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sBits = rd_u32(h, entry + 0xE4)
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sInner = rd_u32(h, entry + 0x34)
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dbLvl = rd_u32(h, entry + 0x4c)
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dbLvlN = rd_u32(h, entry + 0x54)
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if d3d2d is None: continue
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bucket = stats['lost'] if is_lost else stats['live']
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if is_lost: lost_total += 1
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else: live_total += 1
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bucket['total'] += 1
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any_nn = False
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if d3d2d: bucket['d3d2d'] += 1; any_nn = True
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if d3dCube: bucket['d3dCube'] += 1; any_nn = True
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if surf: bucket['surfdata'] += 1; any_nn = True
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if sBits: bucket['surfBits'] += 1; any_nn = True
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if sInner: bucket['sourceInner']+= 1; any_nn = True
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if dbLvl: bucket['dbLevel'] += 1; any_nn = True
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if dbLvlN: bucket['dbLevelNum'] += 1
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if not any_nn:
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bucket['none'] += 1
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if is_lost and any_nn and len(samples) < 6:
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samples.append((entry, d3d2d, d3dCube, surf, surfNum, sBits, sInner, dbLvl, dbLvlN))
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print(f"RTD3D entries: in_sresources={total_inscope} lost={lost_total} live={live_total}")
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def show(label, b, denom):
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print(f" {label} (n={b['total']}):")
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for k_ in ('d3d2d','d3dCube','surfdata','surfBits','sourceInner','dbLevel','dbLevelNum','none'):
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v = b[k_]
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pct = (100*v//max(denom,1))
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print(f" {k_:14s}: {v:5d} ({pct}%)")
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show("LOST", stats['lost'], lost_total)
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show("LIVE", stats['live'], live_total)
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if samples:
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print("Sample LOST entries with any non-NULL field:")
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for s in samples:
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e, d2, dc, sd, sn, sb, si, dl, dn = s
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own = (sn & 0x80000000) >> 31 if sn else 0
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print(f" entry=0x{e:08x} 2dTex=0x{d2:08x} cube=0x{dc:08x} "
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f"surfData=0x{sd:08x} num&flag=0x{sn:08x}(own={own}) "
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f"surfBits=0x{sb:08x} srcInner=0x{si:08x} "
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f"dbLvl=0x{dl:08x} dbLvlN={dn}")
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