Five bugs identified and patched in retail Asheron's Call client: - v3b: palette refcount over-increment (3-byte NOP at two sites) - v5: RenderSurface PurgeResource no-op stub (vtable slot 2 thunk) - v11: two dangling-pointer crash guards (NULL-check + reorder) - v14: CEnvCell::Destroy ClipPlaneList leak (18-byte JMP to cleanup thunk) - v22: unpacker stale-pointer SEH guard (whole-function __try/__except) All five ship in leakfix.dll (117 KB, SHA d282f23c…) which is loaded by acclient.exe at process start via PE import table patching by tools/install_leakfix.py. Controlled 15-client fleet soak: unpatched control died at 26h with palette exhaustion; all 14 patched clients survived past that point and reached ≥5-day uptime. Residual ~15 MB/h growth traced to d3d9.dll's internal slab allocator (260KB surface backing buffers retained after Release). See REPORT.md §10 for the full investigation; conclusion is that it's unfixable from outside d3d9. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
133 lines
4.7 KiB
Python
133 lines
4.7 KiB
Python
"""find_palette_cache.py <pid>
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Find the live Palette CLOCache instance in a process.
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Strategy:
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1. Scan all committed RW memory for DWORD == 0x007c6a98 (DBOCacheVtbl)
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2. For each hit, treat (hit - 0) as start of a CLOCache object
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3. Search the next 0x114 bytes for the Palette::Allocator pointer (0x004f7b70)
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4. If found, that CLOCache is Palette's. Print its address + relevant fields.
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Fields we care about (from FUN_00416b50 / FreelistAdd):
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+0xf1: byte, cache config flag 1 (freelist enabled?)
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+0xf2: byte, cache config flag 2
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+0xfc: freelist MAX size (uint32)
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+0x100: freelist head ptr
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+0x104: freelist tail ptr
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+0x108: freelist current count
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"""
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import ctypes, ctypes.wintypes as wt, struct, sys
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VTABLE_DBOCACHE = 0x007c6a98
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ALLOCATOR_PALETTE = 0x004f7b70
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PROCESS_VM_READ = 0x0010
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PROCESS_QUERY_INFORMATION = 0x0400
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MEM_COMMIT = 0x1000
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MEM_PRIVATE = 0x20000
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MEM_IMAGE = 0x1000000
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PAGE_READWRITE = 0x04
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PAGE_EXECUTE_READWRITE = 0x40
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class MEMORY_BASIC_INFORMATION(ctypes.Structure):
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_fields_ = [
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("BaseAddress", ctypes.c_void_p),
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("AllocationBase", ctypes.c_void_p),
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("AllocationProtect", wt.DWORD),
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("PartitionId", wt.WORD),
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("RegionSize", ctypes.c_size_t),
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("State", wt.DWORD),
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("Protect", wt.DWORD),
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("Type", wt.DWORD),
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]
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k32 = ctypes.windll.kernel32
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OpenProcess = k32.OpenProcess
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OpenProcess.argtypes = [wt.DWORD, wt.BOOL, wt.DWORD]; OpenProcess.restype = wt.HANDLE
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CloseHandle = k32.CloseHandle
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CloseHandle.argtypes = [wt.HANDLE]; CloseHandle.restype = wt.BOOL
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ReadProcessMemory = k32.ReadProcessMemory
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ReadProcessMemory.argtypes = [wt.HANDLE, wt.LPCVOID, wt.LPVOID, ctypes.c_size_t,
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ctypes.POINTER(ctypes.c_size_t)]
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ReadProcessMemory.restype = wt.BOOL
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VirtualQueryEx = k32.VirtualQueryEx
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VirtualQueryEx.argtypes = [wt.HANDLE, ctypes.c_void_p,
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ctypes.POINTER(MEMORY_BASIC_INFORMATION), ctypes.c_size_t]
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VirtualQueryEx.restype = ctypes.c_size_t
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def read(h, addr, n):
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buf = (ctypes.c_ubyte * n)()
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sz = ctypes.c_size_t(0)
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if not ReadProcessMemory(h, addr, buf, n, ctypes.byref(sz)):
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return None
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return bytes(buf[:sz.value])
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def main():
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pid = int(sys.argv[1])
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h = OpenProcess(PROCESS_VM_READ | PROCESS_QUERY_INFORMATION, False, pid)
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if not h:
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print(f"OpenProcess({pid}) err={ctypes.get_last_error()}"); return
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mbi = MEMORY_BASIC_INFORMATION()
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addr = 0
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candidates = []
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while VirtualQueryEx(h, addr, ctypes.byref(mbi), ctypes.sizeof(mbi)):
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base = mbi.BaseAddress or 0
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size = mbi.RegionSize
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st = mbi.State
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ty = mbi.Type
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pr = mbi.Protect & 0xFF
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if st == MEM_COMMIT and ty == MEM_PRIVATE and pr in (PAGE_READWRITE, PAGE_EXECUTE_READWRITE):
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data = read(h, base, size)
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if data:
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for off in range(0, len(data) - 4, 4):
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v = struct.unpack_from("<I", data, off)[0]
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if v == VTABLE_DBOCACHE:
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candidates.append((base + off, data[off:off+0x120]))
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addr = base + size
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if addr >= 0x80000000: break
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print(f"DBOCache vtable hits: {len(candidates)}")
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palette_cache = None
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for addr, blob in candidates:
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# Search the first 0x114 bytes for Palette::Allocator pointer
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for o in range(0, min(len(blob), 0x114) - 4, 4):
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if struct.unpack_from("<I", blob, o)[0] == ALLOCATOR_PALETTE:
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print(f" CLOCache @ 0x{addr:08x} has ALLOCATOR_PALETTE at offset +0x{o:x}")
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palette_cache = (addr, blob)
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break
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if not palette_cache:
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print("Palette cache NOT found via Allocator pointer. Trying type_id scan...")
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# Try scanning for type_id == 10 at offset +0x?? of each cache
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for addr, blob in candidates:
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for o in range(0, min(len(blob), 0x114) - 4, 4):
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if struct.unpack_from("<I", blob, o)[0] == 0x0a:
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print(f" Cache @ 0x{addr:08x} has type_id=0xa at +0x{o:x}")
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return
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addr, blob = palette_cache
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print(f"\n=== Palette CLOCache @ 0x{addr:08x} ===")
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# Read key fields
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cfg1 = blob[0xf1]
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cfg2 = blob[0xf2]
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maxsz = struct.unpack_from("<I", blob, 0xfc)[0]
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head = struct.unpack_from("<I", blob, 0x100)[0]
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tail = struct.unpack_from("<I", blob, 0x104)[0]
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count = struct.unpack_from("<I", blob, 0x108)[0]
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print(f" +0xf1 cfg1: 0x{cfg1:02x}")
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print(f" +0xf2 cfg2: 0x{cfg2:02x}")
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print(f" +0xfc freelist_max: {maxsz} (0x{maxsz:x})")
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print(f" +0x100 head: 0x{head:08x}")
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print(f" +0x104 tail: 0x{tail:08x}")
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print(f" +0x108 count: {count}")
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CloseHandle(h)
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if __name__ == "__main__":
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main()
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