Five bugs identified and patched in retail Asheron's Call client: - v3b: palette refcount over-increment (3-byte NOP at two sites) - v5: RenderSurface PurgeResource no-op stub (vtable slot 2 thunk) - v11: two dangling-pointer crash guards (NULL-check + reorder) - v14: CEnvCell::Destroy ClipPlaneList leak (18-byte JMP to cleanup thunk) - v22: unpacker stale-pointer SEH guard (whole-function __try/__except) All five ship in leakfix.dll (117 KB, SHA d282f23c…) which is loaded by acclient.exe at process start via PE import table patching by tools/install_leakfix.py. Controlled 15-client fleet soak: unpatched control died at 26h with palette exhaustion; all 14 patched clients survived past that point and reached ≥5-day uptime. Residual ~15 MB/h growth traced to d3d9.dll's internal slab allocator (260KB surface backing buffers retained after Release). See REPORT.md §10 for the full investigation; conclusion is that it's unfixable from outside d3d9. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
104 lines
4.2 KiB
Python
104 lines
4.2 KiB
Python
"""check_orphan_refcounts.py <pid>
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For D3DXMesh instances with NO pointers in heap memory, read their
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internal refcount (COM-style at +0x?? — let's check several offsets).
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If refcount > 0, something outside heap (stack/static globals)
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references them. If refcount == 0, they're truly leaked.
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"""
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import ctypes, ctypes.wintypes as wt, struct, sys
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from collections import Counter
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VTABLE = 0x007ed3b0
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PROCESS_VM_READ=0x10; PROCESS_QUERY_INFORMATION=0x400
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MEM_COMMIT=0x1000; MEM_PRIVATE=0x20000
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class MBI(ctypes.Structure):
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_fields_ = [('BaseAddress',ctypes.c_void_p),('AllocationBase',ctypes.c_void_p),
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('AllocationProtect',wt.DWORD),('PartitionId',wt.WORD),('RegionSize',ctypes.c_size_t),
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('State',wt.DWORD),('Protect',wt.DWORD),('Type',wt.DWORD)]
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k = ctypes.windll.kernel32
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k.OpenProcess.argtypes=[wt.DWORD,wt.BOOL,wt.DWORD]; k.OpenProcess.restype=wt.HANDLE
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k.ReadProcessMemory.argtypes=[wt.HANDLE,wt.LPCVOID,wt.LPVOID,ctypes.c_size_t,ctypes.POINTER(ctypes.c_size_t)]
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k.ReadProcessMemory.restype=wt.BOOL
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k.VirtualQueryEx.argtypes=[wt.HANDLE,ctypes.c_void_p,ctypes.POINTER(MBI),ctypes.c_size_t]
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k.VirtualQueryEx.restype=ctypes.c_size_t
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pid = int(sys.argv[1])
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h = k.OpenProcess(PROCESS_VM_READ|PROCESS_QUERY_INFORMATION, False, pid)
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# Pass 1: enumerate all RW regions and find mesh addrs + collect data
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rw_regions = []
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mbi=MBI(); addr=0
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while k.VirtualQueryEx(h, addr, ctypes.byref(mbi), ctypes.sizeof(mbi)):
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if mbi.State==MEM_COMMIT and mbi.Type==MEM_PRIVATE and (mbi.Protect&0xff) in (0x04, 0x40):
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buf=(ctypes.c_ubyte*mbi.RegionSize)(); sz=ctypes.c_size_t(0)
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if k.ReadProcessMemory(h, mbi.BaseAddress, buf, mbi.RegionSize, ctypes.byref(sz)):
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rw_regions.append((mbi.BaseAddress, bytes(buf[:sz.value])))
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addr=(mbi.BaseAddress or 0)+mbi.RegionSize
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if addr>=0x80000000: break
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# Find mesh addresses + their data
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mesh_data = {} # addr -> first 64 bytes
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for base, data in rw_regions:
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end = (len(data)//4)*4
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for off in range(0, end-0x40, 4):
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if struct.unpack_from('<I', data, off)[0] == VTABLE:
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mesh_data[base + off] = data[off:off+0x40]
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print(f'D3DXMesh instances: {len(mesh_data)}')
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# Pass 2: for each mesh address, count pointers in heap memory
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mesh_addr_set = set(mesh_data.keys())
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ref_counts = {a: 0 for a in mesh_data}
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for base, data in rw_regions:
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end = (len(data)//4)*4
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for off in range(0, end-4, 4):
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v = struct.unpack_from('<I', data, off)[0]
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if v in mesh_addr_set:
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ref_addr = base + off
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if ref_addr in mesh_addr_set: continue # self
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ref_counts[v] += 1
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orphans = [a for a in mesh_data if ref_counts[a] == 0]
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held = [a for a in mesh_data if ref_counts[a] > 0]
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print(f'orphans (0 heap refs): {len(orphans)}')
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print(f'held: {len(held)}')
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# For each orphan, dump the first 0x40 bytes and try to find a refcount-looking field
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# COM objects typically have a refcount at +0x04 or +0x08
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print()
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print('=== Orphan mesh refcount candidates (DWORDs at +0x04, +0x08, +0x0c, +0x10, +0x14) ===')
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hist_off04 = Counter()
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hist_off08 = Counter()
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hist_off0c = Counter()
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hist_off10 = Counter()
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hist_off14 = Counter()
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for a in orphans:
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d = mesh_data[a]
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v04 = struct.unpack_from('<I', d, 0x04)[0]
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v08 = struct.unpack_from('<I', d, 0x08)[0]
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v0c = struct.unpack_from('<I', d, 0x0c)[0]
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v10 = struct.unpack_from('<I', d, 0x10)[0]
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v14 = struct.unpack_from('<I', d, 0x14)[0]
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hist_off04[min(v04, 100)] += 1
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hist_off08[min(v08, 100)] += 1
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hist_off0c[min(v0c, 100)] += 1
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hist_off10[min(v10, 100)] += 1
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hist_off14[min(v14, 100)] += 1
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print(f'+0x04 distribution (top 5): {hist_off04.most_common(5)}')
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print(f'+0x08 distribution (top 5): {hist_off08.most_common(5)}')
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print(f'+0x0c distribution (top 5): {hist_off0c.most_common(5)}')
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print(f'+0x10 distribution (top 5): {hist_off10.most_common(5)}')
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print(f'+0x14 distribution (top 5): {hist_off14.most_common(5)}')
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# Sample 5 orphans — dump full 0x40 bytes
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print()
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print('=== Sample 5 orphan dumps ===')
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for a in orphans[:5]:
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print(f' mesh @ 0x{a:08x}:')
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d = mesh_data[a]
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for i in range(0, 0x40, 16):
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row = d[i:i+16]
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hex_str = ' '.join(f'{b:02x}' for b in row)
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print(f' +0x{i:02x}: {hex_str}')
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