"""find_mesh_holders.py Find what classes hold D3DXMesh (vtable 0x007ed3b0) references in a live process. Method: 1. Enumerate D3DXMesh instances (DWORDs equal to vtable 0x007ed3b0) 2. Scan all committed RW memory for DWORDs equal to a D3DXMesh instance address — those are pointers TO meshes 3. For each pointer hit, walk backwards up to 0x100 bytes within the same region to find the containing object's vtable 4. Histogram by (owner_vtable, offset_of_mesh_pointer_within_owner) """ import ctypes, ctypes.wintypes as wt, struct, sys from collections import Counter VTABLE = 0x007ed3b0 PROCESS_VM_READ=0x10; PROCESS_QUERY_INFORMATION=0x400 MEM_COMMIT=0x1000; MEM_PRIVATE=0x20000; MEM_IMAGE=0x1000000 class MBI(ctypes.Structure): _fields_ = [('BaseAddress',ctypes.c_void_p),('AllocationBase',ctypes.c_void_p), ('AllocationProtect',wt.DWORD),('PartitionId',wt.WORD),('RegionSize',ctypes.c_size_t), ('State',wt.DWORD),('Protect',wt.DWORD),('Type',wt.DWORD)] k = ctypes.windll.kernel32 k.OpenProcess.argtypes=[wt.DWORD,wt.BOOL,wt.DWORD]; k.OpenProcess.restype=wt.HANDLE k.ReadProcessMemory.argtypes=[wt.HANDLE,wt.LPCVOID,wt.LPVOID,ctypes.c_size_t,ctypes.POINTER(ctypes.c_size_t)] k.ReadProcessMemory.restype=wt.BOOL k.VirtualQueryEx.argtypes=[wt.HANDLE,ctypes.c_void_p,ctypes.POINTER(MBI),ctypes.c_size_t] k.VirtualQueryEx.restype=ctypes.c_size_t pid = int(sys.argv[1]) h = k.OpenProcess(PROCESS_VM_READ|PROCESS_QUERY_INFORMATION, False, pid) if not h: print('open fail'); sys.exit(1) # Pass 1: enumerate regions and snapshot RW + image rw_regions = [] # (base, data) image_ranges = [] mbi=MBI(); addr=0 while k.VirtualQueryEx(h, addr, ctypes.byref(mbi), ctypes.sizeof(mbi)): if mbi.State==MEM_COMMIT and (mbi.Protect&0xff) != 0x01: if mbi.Type==MEM_IMAGE: image_ranges.append((mbi.BaseAddress, mbi.BaseAddress+mbi.RegionSize)) elif mbi.Type==MEM_PRIVATE and (mbi.Protect&0xff) in (0x04, 0x40): buf=(ctypes.c_ubyte*mbi.RegionSize)(); sz=ctypes.c_size_t(0) if k.ReadProcessMemory(h, mbi.BaseAddress, buf, mbi.RegionSize, ctypes.byref(sz)) and sz.value: rw_regions.append((mbi.BaseAddress, bytes(buf[:sz.value]))) addr=(mbi.BaseAddress or 0)+mbi.RegionSize if addr>=0x80000000: break def is_image(p): for lo, hi in image_ranges: if lo <= p < hi: return True return False # Pass 2: find all D3DXMesh instance addresses mesh_addrs = set() for base, data in rw_regions: end = (len(data)//4)*4 for off in range(0, end-4, 4): if struct.unpack_from(' mesh@0x{ex[1]:08x}')