Initial commit — leak-hunt project complete
Five bugs identified and patched in retail Asheron's Call client: - v3b: palette refcount over-increment (3-byte NOP at two sites) - v5: RenderSurface PurgeResource no-op stub (vtable slot 2 thunk) - v11: two dangling-pointer crash guards (NULL-check + reorder) - v14: CEnvCell::Destroy ClipPlaneList leak (18-byte JMP to cleanup thunk) - v22: unpacker stale-pointer SEH guard (whole-function __try/__except) All five ship in leakfix.dll (117 KB, SHA d282f23c…) which is loaded by acclient.exe at process start via PE import table patching by tools/install_leakfix.py. Controlled 15-client fleet soak: unpatched control died at 26h with palette exhaustion; all 14 patched clients survived past that point and reached ≥5-day uptime. Residual ~15 MB/h growth traced to d3d9.dll's internal slab allocator (260KB surface backing buffers retained after Release). See REPORT.md §10 for the full investigation; conclusion is that it's unfixable from outside d3d9. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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156
tools/patch_v8_test.py
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156
tools/patch_v8_test.py
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"""patch_v8_test.py <pid> [--revert]
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EXPERIMENTAL v8: comprehensive fix for UIElement_UIItem leak.
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Combines v7's two outer NOPs (so UpdateEmptySlots runs always)
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with a 1-byte change to the inner trim loop's break-3 (so the loop
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skips non-WAITING items instead of exiting at the first one).
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Sites:
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Site 1 — 0x004e439d (v6/v7): NOP visibility guard
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Original: 0F 84 F3 01 00 00 jz +0x1f3
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Patched: 90 90 90 90 90 90
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Site 2 — 0x004e43c0 (v7): NOP auto-fit guard
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Original: 0F 85 CD 01 00 00 jne +0x1cd
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Patched: 90 90 90 90 90 90
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Site 3 — 0x004e4496 (v8 new): turn "break" into "continue"
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Original: 75 0D jne +0x0d → exit_loop
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Patched: 75 08 jne +0x08 → inc_counter (continue)
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After site 3, when an item's state != WAITING, the loop skips the
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InternalDeleteItem call and advances the counter instead of exiting.
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Combined with sites 1 and 2, UpdateEmptySlots now runs always and
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iterates the entire array, calling InternalDeleteItem on every WAITING
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UIItem.
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Safety considerations:
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- Break 1 (NULL item) and break 2 (not UIItem type) are KEPT — they
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are real safety guards.
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- The counter (ebx) increments for skipped items too, so the loop
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may exit earlier than ideal if many items are non-WAITING. But
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with width=0 (invisible) the delete_count is ~count+1 so most
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items should still be visited.
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- InternalDeleteItem defers actual deletion to a queue, so even if
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we mistakenly delete an active item, the engine should handle it
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on the next frame.
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"""
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import argparse
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import ctypes
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import ctypes.wintypes as wt
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import sys
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SITES = [
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("visibility guard (jz) ", 0x004e439d,
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bytes([0x0f, 0x84, 0xf3, 0x01, 0x00, 0x00]),
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bytes([0x90] * 6)),
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("auto-fit guard (jne) ", 0x004e43c0,
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bytes([0x0f, 0x85, 0xcd, 0x01, 0x00, 0x00]),
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bytes([0x90] * 6)),
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("trim break-3 (jne) ", 0x004e4496,
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bytes([0x75, 0x0d]),
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bytes([0x75, 0x08])),
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]
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PROCESS_VM_READ = 0x0010
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PROCESS_VM_WRITE = 0x0020
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PROCESS_VM_OPERATION = 0x0008
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PROCESS_QUERY_INFORMATION = 0x0400
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PAGE_EXECUTE_READWRITE = 0x40
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k32 = ctypes.windll.kernel32
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OpenProcess = k32.OpenProcess
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OpenProcess.argtypes = [wt.DWORD, wt.BOOL, wt.DWORD]; OpenProcess.restype = wt.HANDLE
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CloseHandle = k32.CloseHandle
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CloseHandle.argtypes = [wt.HANDLE]; CloseHandle.restype = wt.BOOL
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WriteProcessMemory = k32.WriteProcessMemory
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WriteProcessMemory.argtypes = [wt.HANDLE, wt.LPVOID, wt.LPCVOID, ctypes.c_size_t,
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ctypes.POINTER(ctypes.c_size_t)]
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WriteProcessMemory.restype = wt.BOOL
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ReadProcessMemory = k32.ReadProcessMemory
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ReadProcessMemory.argtypes = [wt.HANDLE, wt.LPCVOID, wt.LPVOID, ctypes.c_size_t,
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ctypes.POINTER(ctypes.c_size_t)]
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ReadProcessMemory.restype = wt.BOOL
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VirtualProtectEx = k32.VirtualProtectEx
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VirtualProtectEx.argtypes = [wt.HANDLE, wt.LPVOID, ctypes.c_size_t, wt.DWORD,
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ctypes.POINTER(wt.DWORD)]
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VirtualProtectEx.restype = wt.BOOL
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def read_bytes(h, addr, n):
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buf = (ctypes.c_ubyte * n)()
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sz = ctypes.c_size_t(0)
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if not ReadProcessMemory(h, addr, buf, n, ctypes.byref(sz)):
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raise OSError(f"read 0x{addr:08x} err={ctypes.get_last_error()}")
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return bytes(buf[:sz.value])
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def write_bytes(h, addr, data):
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old_prot = wt.DWORD(0)
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if not VirtualProtectEx(h, addr, len(data), PAGE_EXECUTE_READWRITE, ctypes.byref(old_prot)):
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raise OSError(f"VirtualProtectEx 0x{addr:08x} err={ctypes.get_last_error()}")
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sz = ctypes.c_size_t(0)
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ok = WriteProcessMemory(h, addr, data, len(data), ctypes.byref(sz))
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err = ctypes.get_last_error() if not ok else 0
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restored = wt.DWORD(0)
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VirtualProtectEx(h, addr, len(data), old_prot.value, ctypes.byref(restored))
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if not ok:
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raise OSError(f"write 0x{addr:08x} err={err}")
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def apply_or_revert(h, label, site_va, orig, patched, revert):
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cur = read_bytes(h, site_va, len(orig))
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print(f" {label} @ 0x{site_va:08x}: current {cur.hex()}")
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if revert:
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if cur == orig:
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print(f" already original")
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return
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if cur != patched:
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print(f" UNEXPECTED — refusing")
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sys.exit(3)
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write_bytes(h, site_va, orig)
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after = read_bytes(h, site_va, len(orig))
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print(f" reverted; now: {after.hex()}")
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return
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if cur == patched:
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print(f" already patched")
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return
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if cur != orig:
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print(f" UNEXPECTED — bytes don't match expected original. refusing.")
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sys.exit(4)
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write_bytes(h, site_va, patched)
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after = read_bytes(h, site_va, len(orig))
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print(f" patched; now: {after.hex()}")
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if after != patched:
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print(f" MISMATCH — write didn't take")
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sys.exit(5)
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def main():
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ap = argparse.ArgumentParser()
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ap.add_argument("pid", type=int)
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ap.add_argument("--revert", action="store_true")
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args = ap.parse_args()
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h = OpenProcess(
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PROCESS_VM_READ | PROCESS_VM_WRITE | PROCESS_VM_OPERATION | PROCESS_QUERY_INFORMATION,
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False, args.pid,
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)
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if not h:
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print(f"OpenProcess({args.pid}) err={ctypes.get_last_error()}")
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sys.exit(2)
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print(f"PID {args.pid}")
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for label, va, orig, patched in SITES:
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apply_or_revert(h, label, va, orig, patched, args.revert)
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print(" OK")
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CloseHandle(h)
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if __name__ == "__main__":
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main()
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