Maintain packed render worksets as lifecycle deltas arrive and synchronize active animated statics without scanning the resident world. This keeps Slice F non-drawing while preparing exact spatial and feature queries for shadow comparison. Release: 8,206 passed, 5 skipped. |
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| .. | ||
| LiveObjectFrameController.cs | ||
| UpdateFrameOrchestrator.cs | ||
| UpdateFrameRuntimeAdapters.cs | ||