acdream/tests/AcDream.App.Tests/Runtime
Erik a9a822f206 refactor(runtime): unify generation reset for direct hosts
Move canonical per-session teardown into one retryable Runtime transaction, reduce App reset to projection acknowledgements, and prove the same GameRuntime graph through deterministic no-window lifecycle, gameplay, portal, fault, reconnect, and isolation gates.\n\nCo-authored-by: Codex <noreply@openai.com>
2026-07-27 00:43:26 +02:00
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CurrentGameRuntimeAdapterTests.cs refactor(runtime): unify generation reset for direct hosts 2026-07-27 00:43:26 +02:00
RuntimeActionOwnershipTests.cs refactor(runtime): cut graphical host over to canonical root 2026-07-26 19:06:09 +02:00
RuntimeCharacterOwnershipTests.cs refactor(runtime): cut graphical host over to canonical root 2026-07-26 19:06:09 +02:00
RuntimeInventoryOwnershipTests.cs refactor(runtime): cut graphical host over to canonical root 2026-07-26 19:06:09 +02:00
RuntimeMovementOwnershipTests.cs refactor(runtime): cut graphical host over to canonical root 2026-07-26 19:06:09 +02:00
RuntimePhysicsOwnershipTests.cs refactor(runtime): close simulation ownership 2026-07-26 15:53:31 +02:00
RuntimeWorldTransitOwnershipTests.cs refactor(runtime): cut graphical host over to canonical root 2026-07-26 19:06:09 +02:00