Adds TierResidence enum (None/Far/Near), _tierResidence dictionary seeded by MarkResidentFromBootstrap, and the canonical two-tier RecenterTo overload returning TwoTierDiff. Pass 1 walks the new far window and emits ToLoadFar / ToLoadNear / ToPromote; Pass 2 walks prior residents and emits ToDemote / ToUnload using Chebyshev hysteresis thresholds (NearRadius+2 / FarRadius+2). EncodeLandblockIdForTest exposes the encoding rule to test assemblies. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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| .. | ||
| GpuWorldStateTests.cs | ||
| LandblockStreamerTests.cs | ||
| StreamingControllerTests.cs | ||
| StreamingRegionTests.cs | ||
| StreamingRegionTwoTierTests.cs | ||