acdream/tests/AcDream.App.Tests/Rendering/Gpu
Erik f4da814af6 fix #477: preserve fatal swapchain operation and result
Native-boundary injection: old code 9 pass / 6 expected Assert.Throws failures. Separate acquire and present sabotage each fail their 3 fatal cases; restored focused gate 82/82. One independent API/production review PASS. Lead locked Release 0W0E; literal-hermetic 17051/0/0, manifest32/32. No retirement, recovery, normal result policy or retail behavior changes. This is first-failure evidence preservation, not an AMD reset fix; extended reproduction and G4 remain open.
2026-09-05 18:57:08 +02:00
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Vk fix #477: preserve fatal swapchain operation and result 2026-09-05 18:57:08 +02:00
GpuContractTests.cs fix(rendering): carry retail SetSurface state to detail draws 2026-09-05 02:03:13 +02:00
RecordingGpuDevice.cs fix(rendering): repair EnvCell retail CLIP state 2026-09-04 11:53:45 +02:00
RecordingGpuDeviceTests.cs feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00