Restore the named-retail object update order across local, remote, static, projectile, animation, shadow, teleport, and effect lifetimes. Separate authoritative root commits from spatial rebucketing, preserve per-owner hook/FIFO ordering, and remove update-path allocations with exact lifecycle and residency gates. Add deterministic conformance, adversarial lifetime, GUID-reuse, pending-cell, quaternion, timestamp, and allocation coverage. Release build is warning-free and all 6,446 tests pass with five intentional skips; retail, architecture, and adversarial reviews are clean. Co-authored-by: OpenAI Codex <codex@openai.com> |
||
|---|---|---|
| .. | ||
| 2026-04-10-phase-1-terrain-and-plugin-scaffold.md | ||
| 2026-04-10-phase-2-static-meshes-design.md | ||
| 2026-04-10-phase-2-static-meshes-plan.md | ||
| 2026-04-10-phase-2b-design.md | ||
| 2026-04-10-phase-2b-plan.md | ||
| 2026-04-10-phase-3c-terrain-blending-plan.md | ||
| 2026-04-10-phase-4-networking-design.md | ||
| 2026-04-10-plugin-architecture-design.md | ||
| 2026-04-11-roadmap.md | ||
| 2026-04-13-rendering-rebuild.md | ||
| 2026-04-23-sky-weather-lightning-port.md | ||
| 2026-04-24-ui-framework.md | ||
| 2026-04-27-phase-c1-pes-particles.md | ||
| 2026-04-29-movement-collision-conformance.md | ||
| 2026-04-30-sky-pes-port.md | ||
| 2026-05-08-phase-n5-perf-baseline.md | ||
| 2026-05-09-phase-n5b-perf-baseline.md | ||
| 2026-05-10-perf-tiers-2-3-roadmap.md | ||
| 2026-05-11-phase-n6-perf-baseline.md | ||
| 2026-05-12-milestones.md | ||
| 2026-05-12-phase-c1.5b-handoff.md | ||
| 2026-06-11-building-render-port-plan.md | ||
| 2026-07-02-retail-motion-animation-rewrite.md | ||
| animation-system-audit.md | ||