acdream/docs/architecture
Erik f961d70023 feat(physics): port retail complete object frame pipeline
Restore the named-retail object update order across local, remote, static, projectile, animation, shadow, teleport, and effect lifetimes. Separate authoritative root commits from spatial rebucketing, preserve per-owner hook/FIFO ordering, and remove update-path allocations with exact lifecycle and residency gates.

Add deterministic conformance, adversarial lifetime, GUID-reuse, pending-cell, quaternion, timestamp, and allocation coverage. Release build is warning-free and all 6,446 tests pass with five intentional skips; retail, architecture, and adversarial reviews are clean.

Co-authored-by: OpenAI Codex <codex@openai.com>
2026-07-20 09:10:31 +02:00
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acdream-architecture.md feat(physics): port retail complete object frame pipeline 2026-07-20 09:10:31 +02:00
code-structure.md feat(physics): port retail complete object frame pipeline 2026-07-20 09:10:31 +02:00
retail-divergence-register.md feat(physics): port retail complete object frame pipeline 2026-07-20 09:10:31 +02:00
worldbuilder-inventory.md fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00