acdream/docs
Erik f6a576af8e docs: file #145 (portals work once/session) + session handoff (next: #145 then #144)
Indoor lighting DONE this session (#142/#143 closed). Per user: do NOT merge to
main; start fresh next session. NEXT-session order set in the handoff:
1. #145 — portals only work once per session (run in/out/re-enter repeatedly).
   Machinery: 0xF751 PlayerTeleport -> PortalSpace -> TeleportArrivalController ->
   streaming collapse/expand. Likely overlaps #138. Instrument a 2nd teleport first.
2. #144 — dungeon interiors still too dim vs retail (cdb side-by-side first).

Handoff: docs/research/2026-06-20-indoor-lighting-done-next-portal-reuse-handoff.md

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-20 18:31:47 +02:00
..
architecture fix(lighting): indoor interiors now lit — landblock-key bug + viewer light + weenie fixtures 2026-06-20 15:51:55 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans docs(D.5.4): roadmap shipped + divergence register (event model + deferred parent pre-queue) 2026-06-18 17:03:28 +02:00
research docs: file #145 (portals work once/session) + session handoff (next: #145 then #144) 2026-06-20 18:31:47 +02:00
superpowers docs(lighting): #142 spec — per-instance sun gate for windowed interiors 2026-06-20 12:49:35 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md docs: file #145 (portals work once/session) + session handoff (next: #145 then #144) 2026-06-20 18:31:47 +02:00