Adds WorldEntitySnapshot, IGameState, IEvents abstractions; WorldEvents implements replay-on-subscribe with per-handler exception swallowing; WorldGameState tracks entities; AppPluginHost exposes all three; stubs wired in Program.cs to keep build green ahead of Task 9 live wiring. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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| .. | ||
| AcDream.Plugin.Abstractions.csproj | ||
| IAcDreamPlugin.cs | ||
| IEvents.cs | ||
| IGameState.cs | ||
| IPluginHost.cs | ||
| IPluginLogger.cs | ||
| WorldEntitySnapshot.cs | ||