acdream/tests
Erik f4cf802330 fix(ui): bind radar to streamed world state
Resolve the live-entity spatial broadphase at snapshot time so retained UI construction cannot capture GameWindow's empty bootstrap GpuWorldState. Add a replacement-owner regression test covering the exact compass-without-blips failure.

Co-authored-by: OpenAI Codex <codex@openai.com>
2026-07-21 06:24:05 +02:00
..
AcDream.App.Tests fix(ui): bind radar to streamed world state 2026-07-21 06:24:05 +02:00
AcDream.Bake.Tests fix(pipeline): MP1b review - bake CLI determinism + bounded memory 2026-07-05 22:14:31 +02:00
AcDream.Content.Tests fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
AcDream.Core.Net.Tests fix(net): honor retail graceful logout handshake 2026-07-20 23:31:23 +02:00
AcDream.Core.Tests fix(streaming): block login on complete world reveal 2026-07-20 16:08:08 +02:00
AcDream.Core.Tests.Fixtures.HelloPlugin feat(core): add PluginLoader with collectible ALC 2026-04-10 09:51:16 +02:00
AcDream.UI.Abstractions.Tests test(runtime): add unattended connected R6 soak 2026-07-20 12:12:08 +02:00