acdream/docs
Erik 2fc312eac3 docs: #101 — fix fabricated content in Recently closed entry
Code-review found four Important findings in the ISSUES.md entry
that landed in 381561f:
- broken relative link to the plan (../superpowers/... vs
  superpowers/...)
- wrong test class name (PhysicsDataCacheTests, the actual
  class is PhysicsDataCachePhantomSourceTests)
- wrong predicate description (referenced PhysicsRadius and
  vAabbR; the predicate only checks the high byte and the
  cached BSP root)
- fabricated method names (GameWindow.RegisterGfxObjShadow and
  ShadowShapeBuilder.FromGfxObj — neither exists)

This commit corrects all four. The verification evidence in
the entry was accurate and is preserved.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-25 20:43:02 +02:00
..
architecture ship(O): Phase O — DatPath Unification — SHIPPED 2026-05-21 17:41:15 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans ship(phys): A6.P3 slice 3 — cell-resolver ping-pong CLOSED + #98 re-diagnosed 2026-05-22 12:11:56 +02:00
research docs: issue #101 — broken stairs cyl phantom (post-A6.P7 finding) 2026-05-25 19:03:58 +02:00
superpowers docs(phys): implementation plan — per-part BSP for server-spawned entities 2026-05-24 15:05:03 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md docs: #101 — fix fabricated content in Recently closed entry 2026-05-25 20:43:02 +02:00