acdream/tests
Erik f2644d42c2 perf(render): bound animation and alpha scratch residency
Complete Slice D3 by replacing the unbounded animation dictionary with a concurrent byte/count LRU and by putting the three retail alpha scratch owners behind one typed aggregate budget. Preserve immediate growth and draw order while reclaiming one-frame density spikes after sustained under-use. Close stale bounds-cache issue evidence without inventing a cache.
2026-07-24 16:34:28 +02:00
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AcDream.App.Tests perf(render): bound animation and alpha scratch residency 2026-07-24 16:34:28 +02:00
AcDream.Bake.Tests perf(bake): stream catalog and bound validation residency 2026-07-24 14:05:30 +02:00
AcDream.Cli.Tests perf(diag): complete trustworthy Slice A capture tooling 2026-07-24 12:46:51 +02:00
AcDream.Content.Tests perf(render): bound animation and alpha scratch residency 2026-07-24 16:34:28 +02:00
AcDream.Core.Net.Tests fix(net): survive transient socket errors in the receive loop (2026-07-24 audit review) 2026-07-24 11:49:40 +02:00
AcDream.Core.Tests perf(render): consume prepared mesh package at runtime 2026-07-24 15:07:25 +02:00
AcDream.Core.Tests.Fixtures.HelloPlugin feat(core): add PluginLoader with collectible ALC 2026-04-10 09:51:16 +02:00
AcDream.UI.Abstractions.Tests feat(input): assess world objects on right click 2026-07-24 05:42:28 +02:00