acdream/src/AcDream.Core.Net
Erik 41c1a59392 perf(net): frame recurring sends in place
Write normal game-message and ACK packet framing directly into bounded stack spans, hash fragments without materialization, and send the populated slice to the socket. Preserve exact wire bytes and ISAAC failure ordering with differential and zero-allocation tests.
2026-07-25 06:02:52 +02:00
..
Cryptography feat(net): PacketHeader + PacketHeaderFlags + Hash32 checksum (Phase 4.2) 2026-04-11 14:17:37 +02:00
Messages perf(net): frame recurring sends in place 2026-07-25 06:02:52 +02:00
Packets perf(net): frame recurring sends in place 2026-07-25 06:02:52 +02:00
AcDream.Core.Net.csproj refactor(net): own complete live session lifecycle 2026-07-21 12:20:55 +02:00
CombatStateWiring.cs refactor(net): own live session routing 2026-07-21 11:17:09 +02:00
GameEventWiring.cs feat(ui): port retail appraisal panel 2026-07-23 11:34:08 +02:00
LinkStatusSnapshot.cs feat(ui): share indicator detail panels 2026-07-17 10:27:41 +02:00
NetClient.cs perf(net): own one pooled async receive 2026-07-25 05:50:18 +02:00
NOTICE.md feat(net): AcDream.Core.Net scaffold + ISAAC keystream (Phase 4.1) 2026-04-11 14:14:28 +02:00
ObjectTableWiring.cs fix(ui): preserve retail item titles and spacing 2026-07-24 05:21:01 +02:00
SubscriptionSet.cs refactor(net): own live session composition 2026-07-22 10:36:06 +02:00
WorldSession.cs perf(net): frame recurring sends in place 2026-07-25 06:02:52 +02:00