acdream/docs
Erik f0f6a92a4c docs(#184): mark the remote-creature de-overlap symptom RESOLVED + gated (Slices 1+3)
Both visual gates passed (crowd de-overlap + large-monster spacing). The reported
symptom is fixed end-to-end. Only Slice 2 (internal Path A unification + the
RemotePhysicsUpdater extraction) remains — an internal refactor with no visual
change, not urgent.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 22:59:14 +02:00
..
architecture feat(#184): Slice 3 — Setup-derived mover sphere for the remote de-overlap sweep 2026-07-07 22:53:21 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans docs(pipeline): PARK Track MP - FPS-swing win banked, ECS+remainder deferred 2026-07-06 00:57:04 +02:00
research docs: remote-creature de-overlap — design spec + fresh-session handoff 2026-07-07 20:29:06 +02:00
superpowers docs: remote-creature de-overlap — design spec + fresh-session handoff 2026-07-07 20:29:06 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md docs(#184): mark the remote-creature de-overlap symptom RESOLVED + gated (Slices 1+3) 2026-07-07 22:59:14 +02:00