Replace timeout-polled in-world UDP receives with one cancellable caller-buffered socket operation. Transfer only right-sized pooled datagrams through the FIFO, return every ownership edge deterministically, and send caller spans without a transport copy while preserving handshake pacing and ACK order. |
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| .. | ||
| GameWindowLiveSessionOwnershipTests.cs | ||
| LiveSessionCommandRouterTests.cs | ||
| LiveSessionControllerTests.cs | ||
| LiveSessionEventRouterTests.cs | ||
| LiveSessionHostTests.cs | ||
| LiveSessionLifecycleHostTests.cs | ||
| LiveSessionResetPlanTests.cs | ||
| LiveSessionSubscriptionSetTests.cs | ||
| RetailSkillFormulaTests.cs | ||