Replace the opaque teleport cover with the DAT-authored CreatureMode tunnel, exact retail camera/light/animation timing and easing, and animation-hook audio routing. Compose portal and fade passes below retained UI so gameplay windows and input remain active through F751 travel. Co-authored-by: OpenAI Codex <codex@openai.com> |
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|---|---|---|
| .. | ||
| Combat | ||
| Input | ||
| Physics | ||
| Plugins | ||
| Rendering | ||
| Spells | ||
| Streaming | ||
| Studio | ||
| UI | ||
| World | ||
| AcDream.App.Tests.csproj | ||
| FrameProfilerReportTests.cs | ||
| FrameStatsBufferTests.cs | ||
| RuntimeOptionsRetailUiTests.cs | ||
| RuntimeOptionsTests.cs | ||