acdream/docs/architecture
Erik eab23cbdd1 feat(world): port retail portal-space viewport
Replace the opaque teleport cover with the DAT-authored CreatureMode tunnel, exact retail camera/light/animation timing and easing, and animation-hook audio routing. Compose portal and fade passes below retained UI so gameplay windows and input remain active through F751 travel.

Co-authored-by: OpenAI Codex <codex@openai.com>
2026-07-15 21:59:23 +02:00
..
acdream-architecture.md feat(world): port retail portal-space viewport 2026-07-15 21:59:23 +02:00
code-structure.md feat(vfx): port retail hidden and teleport presentation 2026-07-14 14:59:48 +02:00
retail-divergence-register.md feat(world): port retail portal-space viewport 2026-07-15 21:59:23 +02:00
worldbuilder-inventory.md feat(world): port retail portal-space viewport 2026-07-15 21:59:23 +02:00