..
Cryptography
feat(net): PacketHeader + PacketHeaderFlags + Hash32 checksum (Phase 4.2)
2026-04-11 14:17:37 +02:00
Messages
fix(ui): finish retail stack selector polish
2026-07-11 10:22:11 +02:00
Packets
feat(net): acdream enters the world — CharacterList parsed + CharacterEnterWorld sent + 68 CreateObject received (Phase 4.7)
2026-04-11 15:14:31 +02:00
AcDream.Core.Net.Tests.csproj
feat(net): AcDream.Core.Net scaffold + ISAAC keystream (Phase 4.1)
2026-04-11 14:14:28 +02:00
GameEventWiringTests.cs
feat(ui): preserve exact retail shortcut records
2026-07-11 09:17:33 +02:00
LiveHandshakeTests.cs
feat(net): CreateObject body parser — GUID + Position + SetupId extracted (Phase 4.7d)
2026-04-11 15:18:54 +02:00
NetClientTests.cs
feat(net): live ACE handshake verified — ConnectRequest received and parsed (Phase 4.6a/b/c/d)
2026-04-11 14:46:19 +02:00
ObjectTableWiringTests.cs
fix(ui): finish retail stack selector polish
2026-07-11 10:22:11 +02:00
PlayerDescriptionParserTests.cs
feat(ui): preserve exact retail shortcut records
2026-07-11 09:17:33 +02:00
PrivateUpdateVitalTests.cs
feat(player): #5 PlayerDescription parser — Stam/Mana via attribute block
2026-04-25 16:42:24 +02:00
WorldSessionChatTests.cs
feat(ui+net): #16 LiveCommandBus + WorldSession.Send{Talk,Tell,Channel} + SendChatCmd wiring
2026-04-25 19:27:22 +02:00
WorldSessionCombatTests.cs
feat(ui): D.2b item interaction + retail cursors + live character sheet
2026-07-03 09:18:43 +02:00
WorldSessionInboundBudgetTests.cs
fix(net): timeslice WorldSession.Tick inbound drain ( #2 flood)
2026-06-22 15:39:50 +02:00
WorldSessionInventoryActionTests.cs
fix(ui): port retail partial stack transfers
2026-07-11 10:34:13 +02:00
WorldSessionRadarTests.cs
fix(ui): finish retail stack selector polish
2026-07-11 10:22:11 +02:00