acdream/docs
Erik ea4f52ec51 fix(selection): port SmartBox click lighting pulse
Port the retail high/low material-lighting cadence for successful world clicks, keep it instance-scoped in the modern renderer, and restore authored lighting after 0.8 seconds. Correct the selection oracle and pin timing plus per-frame buffer lifecycle with tests.

Co-authored-by: Codex <codex@openai.com>
2026-07-17 23:00:04 +02:00
..
architecture feat(selection): port retail polygon picking and vivid marker 2026-07-17 21:32:51 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans fix(selection): port SmartBox click lighting pulse 2026-07-17 23:00:04 +02:00
research fix(selection): port SmartBox click lighting pulse 2026-07-17 23:00:04 +02:00
superpowers fix(world): remove non-retail portal exit fade 2026-07-15 23:20:52 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md feat(selection): port retail polygon picking and vivid marker 2026-07-17 21:32:51 +02:00