acdream/docs
Erik e8c7164ad9 docs(render): Unified Cell Graph pivot — evidence model + Stage 1 spec
Pixel-grounded investigation concluded the indoor 'world from below' is a cell-MEMBERSHIP disagreement between render-side CellVisibility and physics-side ResolveCellId, not any single draw gate (terrain has one gated draw path; it leaks only on render null-root frames). Decision with user: full migration onto one retail CObjCell graph across physics+collision+render+streaming, staged in 5 verify-each cycles. This lands the evidence model + the Stage 1 (ObjCell scaffold) design. No code yet.

- docs/research/2026-06-02-render-cell-membership-evidence.md (the why, from pixels)

- docs/superpowers/specs/2026-06-02-unified-cell-graph-stage1-design.md (Stage 1)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-02 08:27:00 +02:00
..
architecture docs: render-pipeline SSOT section + #78 reset pointer (redo of edits that silently failed) 2026-05-31 21:50:07 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans docs: abandon two-pipe render approach; scope Phase U (unified retail-faithful pipeline) 2026-05-30 11:35:41 +02:00
research docs(render): Unified Cell Graph pivot — evidence model + Stage 1 spec 2026-06-02 08:27:00 +02:00
superpowers docs(render): Unified Cell Graph pivot — evidence model + Stage 1 spec 2026-06-02 08:27:00 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md docs: render-pipeline SSOT section + #78 reset pointer (redo of edits that silently failed) 2026-05-31 21:50:07 +02:00