New standalone parser for the server's live PropertyInt update targeting a VISIBLE object (carries guid). Wire layout: u32 opcode + u8 sequence + u32 guid + u32 property + i32 value (17 bytes total). The sequence byte is parsed-past but not honored (latest-wins; DR-4). The companion PrivateUpdatePropertyInt (0x02CD) targets the player's own object (no guid) and is not parsed here. Three tests: uiEffectsUpdate (round-trip guid/prop/value), wrongOpcode (returns null), truncated (returns null on 16-byte input). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
||
|---|---|---|
| .. | ||
| AcDream.App.Tests | ||
| AcDream.Core.Net.Tests | ||
| AcDream.Core.Tests | ||
| AcDream.Core.Tests.Fixtures.HelloPlugin | ||
| AcDream.UI.Abstractions.Tests | ||