..
CompositeLiveEntityResourceLifecycleTests.cs
fix(rendering): bound portal resource lifetime
2026-07-18 21:35:16 +02:00
ExternalContainerLifecycleControllerTests.cs
fix(items): finish corpse pickup and combat switching
2026-07-17 18:35:29 +02:00
InboundPhysicsStateControllerTests.cs
feat(vfx): port retail hidden and teleport presentation
2026-07-14 14:59:48 +02:00
LiveEntityLifecycleStressTests.cs
feat(physics): port retail complete object frame pipeline
2026-07-20 09:10:31 +02:00
LiveEntityLivenessControllerTests.cs
fix(streaming): retire stale portal-region entities
2026-07-18 10:02:15 +02:00
LiveEntityPresentationControllerTests.cs
feat(physics): port retail complete object frame pipeline
2026-07-20 09:10:31 +02:00
LiveEntityRuntimeTests.cs
refactor(interaction): extract world selection query
2026-07-21 07:16:22 +02:00
LiveEntityTeardownPlanTests.cs
fix(rendering): bound portal resource lifetime
2026-07-18 21:35:16 +02:00
ParentAttachmentStateTests.cs
refactor(world): separate live lifetime from spatial buckets
2026-07-14 07:47:03 +02:00
RecallTeleportAnimationTests.cs
fix(portal): synchronize destination presentation state
2026-07-16 21:17:13 +02:00
RetailInboundEventDispatcherTests.cs
feat(physics): port retail complete object frame pipeline
2026-07-20 09:10:31 +02:00