acdream/docs/architecture
Erik bf53e2ad6e refactor(rendering): delete superseded visibility probes
Delete the callerless portal-BFS research graph and spent renderer probe families while retaining the production RetailFrameWalk path, terrain diagnostics, membership invariant, and walk transcript.

Mutation evidence (all restored):

1. Restored PortalVisibilityBuilder type -> AppAssembly_ContainsNoSupersededPortalGraphTypes first failed Assert.Empty with AcDream.App.Rendering.PortalVisibilityBuilder.

2. Restored ACDREAM_PROBE_FACILITY_STAIRS -> ProductionSource_ContainsNoDeletedRendererProbe_AndRetainsWalkTranscriptProof first failed Assert.Empty on RenderingDiagnostics.cs.

3. Added a second RetailFrameWalk field -> WalkFrameOwners_AreUnique first failed Assert.Single with _frameWalk and _mutatedSecondFrameWalk.

4. Added OrderBy to OrderedStream -> OrderedWalkStream_HasNoCrossStreamReorder first failed Assert.DoesNotContain on OrderBy(.

5. Added IDatReaderWriter parameter -> FrameTimeWalkOwners_HaveNoRawDatDependency first failed Assert.Empty on RetailFrameWalk.MutatedRawDatParameter.
2026-09-05 05:18:17 +02:00
..
acdream-architecture.md refactor(rendering): delete superseded visibility probes 2026-09-05 05:18:17 +02:00
code-structure.md feat(runtime): share chat commands and run login sequence 2026-08-14 20:27:45 +02:00
retail-divergence-register.md refactor(rendering): delete superseded visibility probes 2026-09-05 05:18:17 +02:00
worldbuilder-inventory.md refactor(rendering): delete superseded visibility probes 2026-09-05 05:18:17 +02:00