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Audio
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feat(audio): Ctrl+M instant mute + inn-chatter investigation closed as server content
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2026-08-09 14:09:24 +02:00 |
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CharGen
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fix(chargen): Campaign CC gate round 1 closeout — Group 2: Skills page four-bucket model
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2026-08-16 15:33:39 +02:00 |
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Chat
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feat(chat): CT-B4 — @log, and the research block that was a wrong question
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2026-08-21 11:28:20 +02:00 |
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Combat
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feat(core): adopt the retail members the equipment and physics enums were missing
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2026-07-29 01:27:57 +02:00 |
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Content
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fix(rendering): bound portal resource lifetime
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2026-07-18 21:35:16 +02:00 |
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Input
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feat(ui): Campaign OP slice OP8 — Configure Keyboard
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2026-08-11 09:19:54 +02:00 |
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Items
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feat(ui): inventory/shortcut/paperdoll item-name tooltips — UIElement_UIItem::UpdateTooltip port
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2026-08-16 23:02:10 +02:00 |
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Journal
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feat(journal): QJ1/QJ2 — the journal's pages and their file
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2026-08-21 15:31:47 +02:00 |
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Lighting
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perf(lighting): bound global light selection
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2026-07-25 05:40:32 +02:00 |
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Meshing
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fix(rendering): bound portal resource lifetime
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2026-07-18 21:35:16 +02:00 |
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Physics
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fix(world): honour SetOmega — the birds and butterflies fly again
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2026-08-21 05:42:59 +02:00 |
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Player
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fix(ui): restore retail vitals and window interactions
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2026-08-20 13:26:35 +02:00 |
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Plugins
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feat(render): implement Campaign AR and terrain fidelity
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2026-08-22 13:13:29 +02:00 |
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Properties
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feat(core): give AC's seven property tables names, verified against two oracles
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2026-07-29 01:11:16 +02:00 |
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Quests
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feat(journal): QJ3/QJ4/QJ5 — both remaining tabs are live
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2026-08-21 15:42:05 +02:00 |
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Rendering
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feat(render): implement Campaign AR and terrain fidelity
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2026-08-22 13:13:29 +02:00 |
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Selection
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feat(runtime): FA4 -- fellowship roster enumeration + Social selection source
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2026-08-12 04:40:19 +02:00 |
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Social
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refactor(runtime): expose canonical gameplay state
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2026-07-26 09:12:30 +02:00 |
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Spells
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fix(ui): restore retail vitals and window interactions
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2026-08-20 13:26:35 +02:00 |
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Terrain
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feat(render): implement Campaign AR and terrain fidelity
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2026-08-22 13:13:29 +02:00 |
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Textures
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fix(ui): Campaign LA gate round 2 — character-select screen media resolution
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2026-08-15 09:12:10 +02:00 |
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Ui
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feat(journal): QJ3/QJ4/QJ5 — both remaining tabs are live
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2026-08-21 15:42:05 +02:00 |
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Vfx
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fix(vfx): classify hardwareless particle emitters once
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2026-07-27 00:03:44 +02:00 |
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World
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feat(render): implement Campaign AR and terrain fidelity
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2026-08-22 13:13:29 +02:00 |
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AcDream.Core.csproj
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build: make release restore reproducible
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2026-08-18 10:29:00 +02:00 |
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packages.linux-x64.lock.json
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build: make release restore reproducible
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2026-08-18 10:29:00 +02:00 |
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packages.neutral.lock.json
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build: make release restore reproducible
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2026-08-18 10:29:00 +02:00 |
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packages.win-x64.lock.json
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build: make release restore reproducible
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2026-08-18 10:29:00 +02:00 |