New test file: tests/AcDream.Core.Tests/Rendering/CellGraphRootTests.cs. Tests 1-3: render-branch predicates (rootSeenOutside, playerInsideCell, renderSky): RootSelection_OutdoorRoot_NullCurrCell_SeenOutsideDefaultsToTrue RootSelection_BuildingInterior_SeenOutside_SkyRenderedAndSunKept RootSelection_Dungeon_NoSeenOutside_SkyNotRenderedAndSunZeroed Tests 4-6: CellGraph.FindVisibleChildCell: FindVisibleChildCell_PlayerCellContains_ReturnsPlayerCell FindVisibleChildCell_StabListContains_ReturnsNeighbour FindVisibleChildCell_NeitherContains_ReturnsNull All 6 pass. Core suite: 12 pre-existing failures (same baseline), 1276 passing. App suite: 160/160 pass. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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| .. | ||
| Vfx | ||
| Wb | ||
| CameraDiagnosticsTests.cs | ||
| CellGraphRootTests.cs | ||
| ChaseCameraTests.cs | ||
| FrustumCullerTests.cs | ||
| RenderingDiagnosticsTests.cs | ||
| RenderingDiagnosticsVisibilityTests.cs | ||
| TextureCacheBindlessTests.cs | ||