acdream/tests/AcDream.Core.Tests/Meshing/SetupMeshTests.cs

110 lines
3.1 KiB
C#

using System.Numerics;
using AcDream.Core.Meshing;
using DatReaderWriter.DBObjs;
using DatReaderWriter.Enums;
using DatReaderWriter.Types;
namespace AcDream.Core.Tests.Meshing;
public class SetupMeshTests
{
[Fact]
public void Flatten_SinglePartSetup_YieldsOneMeshRef()
{
var setup = new Setup
{
Parts = { 0x01000100u },
DefaultScale = { Vector3.One },
PlacementFrames =
{
[Placement.Default] = new AnimationFrame(1)
{
Frames =
{
new Frame
{
Origin = new Vector3(0, 0, 0),
Orientation = Quaternion.Identity,
},
},
},
},
};
var refs = SetupMesh.Flatten(setup);
var single = Assert.Single(refs);
Assert.Equal(0x01000100u, single.GfxObjId);
// Identity-ish transform
Assert.Equal(Matrix4x4.Identity, single.PartTransform);
}
[Fact]
public void Flatten_TwoPartSetup_YieldsTwoMeshRefs()
{
var setup = new Setup
{
Parts = { 0x01000100u, 0x01000200u },
DefaultScale = { Vector3.One, Vector3.One },
PlacementFrames =
{
[Placement.Default] = new AnimationFrame(2)
{
Frames =
{
new Frame { Origin = new(0, 0, 0), Orientation = Quaternion.Identity },
new Frame { Origin = new(10, 0, 0), Orientation = Quaternion.Identity },
},
},
},
};
var refs = SetupMesh.Flatten(setup);
Assert.Equal(2, refs.Count);
Assert.Equal(0x01000100u, refs[0].GfxObjId);
Assert.Equal(0x01000200u, refs[1].GfxObjId);
// Second part is translated by 10 on X.
Assert.Equal(10f, refs[1].PartTransform.Translation.X);
}
[Fact]
public void Flatten_PartScale_IsAppliedToTransform()
{
var setup = new Setup
{
Parts = { 0x01000100u },
DefaultScale = { new Vector3(2, 3, 4) },
PlacementFrames =
{
[Placement.Default] = new AnimationFrame(1)
{
Frames = { new Frame { Orientation = Quaternion.Identity } },
},
},
};
var refs = SetupMesh.Flatten(setup);
// The transform's M11 = 2 (scale X), M22 = 3, M33 = 4
Assert.Equal(2f, refs[0].PartTransform.M11);
Assert.Equal(3f, refs[0].PartTransform.M22);
Assert.Equal(4f, refs[0].PartTransform.M33);
}
[Fact]
public void Flatten_MissingPlacementFrame_UsesIdentity()
{
var setup = new Setup
{
Parts = { 0x01000100u },
DefaultScale = { Vector3.One },
// PlacementFrames deliberately empty
};
var refs = SetupMesh.Flatten(setup);
Assert.Single(refs);
Assert.Equal(Matrix4x4.Identity, refs[0].PartTransform);
}
}