Preserve SmartBox drag-release coordinates, route the picked 3-D target through the retail AttemptPlaceIn3D policy, and send authoritative GiveObject requests with the selected stack quantity. Honor PlayerDescription's player secure-trade option and document the remaining trade-system boundary. Co-Authored-By: Codex <noreply@openai.com>
63 lines
2 KiB
C#
63 lines
2 KiB
C#
using System.Net;
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using AcDream.Core.Net.Messages;
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namespace AcDream.Core.Net.Tests;
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public sealed class WorldSessionInventoryActionTests
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{
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[Fact]
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public void SendStackableMerge_UsesNextSequenceAndExactBuilderBytes()
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{
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using var session = new WorldSession(
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new IPEndPoint(IPAddress.Loopback, 65000));
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byte[]? captured = null;
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session.GameActionCapture = body => captured = body;
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session.SendStackableMerge(0xAAu, 0xBBu, 5u);
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Assert.Equal(InventoryActions.BuildStackableMerge(1, 0xAAu, 0xBBu, 5u), captured);
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}
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[Fact]
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public void SendStackableSplitToContainer_UsesNextSequenceAndExactBuilderBytes()
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{
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using var session = new WorldSession(
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new IPEndPoint(IPAddress.Loopback, 65000));
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byte[]? captured = null;
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session.GameActionCapture = body => captured = body;
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session.SendStackableSplitToContainer(0xAAu, 0xBBu, 4u, 2u);
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Assert.Equal(
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InventoryActions.BuildStackableSplitToContainer(1, 0xAAu, 0xBBu, 4u, 2u),
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captured);
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}
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[Fact]
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public void SendStackableSplitTo3D_UsesNextSequenceAndExactBuilderBytes()
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{
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using var session = new WorldSession(
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new IPEndPoint(IPAddress.Loopback, 65000));
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byte[]? captured = null;
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session.GameActionCapture = body => captured = body;
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session.SendStackableSplitTo3D(0xAAu, 2u);
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Assert.Equal(InventoryActions.BuildStackableSplitTo3D(1, 0xAAu, 2u), captured);
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}
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[Fact]
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public void SendGiveObject_UsesNextSequenceAndExactBuilderBytes()
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{
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using var session = new WorldSession(
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new IPEndPoint(IPAddress.Loopback, 65000));
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byte[]? captured = null;
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session.GameActionCapture = body => captured = body;
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session.SendGiveObject(targetGuid: 0xAAu, itemGuid: 0xBBu, amount: 3u);
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Assert.Equal(
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InventoryActions.BuildGiveObjectRequest(1, 0xAAu, 0xBBu, 3u),
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captured);
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}
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}
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