acdream/tests
Erik 7badbee889 test(vtank): slice 7 round E item D-6 — resolved-geometry pin at minw/enlarged size
Every real-file re-layout pin so far inspects ONE named element after a
resize (the Monsters list, the Advanced Options option/category
lists). Adds a whole-tree pin at both ends of the main panel's declared
resize range — the minw/minh floor (856x236) and one enlarged size
(1100x320) past the 984x271 default — for each of the nine tabs in
turn: builds the real mosstank.xml through MarkupDocument.Build, draws
once at the authored default to capture anchor baselines, resizes, and
asserts no sibling overlap and no child crossing its parent's edge.
Adapts MossTankMarkupContractTests' AssertNoSiblingOverlap/
AssertWithinParent algorithm (rectangle intersection, ignore
touching/zero-size boxes, two bare <group> tab pages never overlap-
check each other) from the authored XElement tree to the resolved
UiElement tree (real Left/Top/Width/Height post-anchor), since a resize
only exists at that level.

Two real bugs surfaced and fixed in the test itself while building this:
(1) reusing one built tree across all nine tabs let an earlier tab's
resize leave the shared root already at the target size by the time a
later tab's own descendants took their "first" (baseline) anchor
capture — fixed by building a fresh tree per tab; (2) walking into an
INVISIBLE tab group's descendants compared their stale, never-
anchored-for-this-size geometry against the group's own (correctly
resized) bounds — fixed by skipping recursion past an invisible node,
since it never got a real anchor pass this round. A genuine false
positive from the test harness itself was also found and excluded:
UiLabel.OnDraw (the CT-GF1 fix) always overwrites Width/Height to the
current measured text extent, and this stub renderer has no real
DatFont, so it falls through to a crude "text.Length * 7f" placeholder
far wider than the authored box or the real DAT font would ever
measure — labels are excluded from the size checks (position still
checked via recursion) for the same reason D-3's own comment cites this
constraint.

Mutation shown to fail first: removing the Monsters list's
anchor="left right top bottom" attribute (temporary edit, reverted —
net diff on mosstank.xml is zero) reproduced "UiMarkupList @
(0,16,976,151) crosses the right edge of UiPanel (w=848)" at the 856
floor, exactly the failure this pin exists to catch.

App markup/plugin filter 244 -> 246; MossTank suite holds 722/722
(App-side test only).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 18:25:16 +02:00
..
AcDream.App.Tests test(vtank): slice 7 round E item D-6 — resolved-geometry pin at minw/enlarged size 2026-09-07 18:25:16 +02:00
AcDream.Bake.Tests Optimize prepared asset package v2 2026-08-27 20:09:09 +02:00
AcDream.Cli.Tests build: make release restore reproducible 2026-08-18 10:29:00 +02:00
AcDream.Content.Tests fix(rendering): carry retail SetSurface state to detail draws 2026-09-05 02:03:13 +02:00
AcDream.Core.Net.Tests fix: complete retail parity stability pass 2026-08-28 20:01:39 +02:00
AcDream.Core.Tests fix(vt): F host-composed VtankProfiles storage replaces raw path string 2026-09-06 23:03:04 +02:00
AcDream.Core.Tests.Fixtures.HelloPlugin feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Headless.Tests test(headless): the console's unknown-verb pin follows AD-124 — chat scroll, not SpewBox 2026-09-07 08:27:39 +02:00
AcDream.Launcher.Core.Tests fix(rendering): carry retail SetSurface state to detail draws 2026-09-05 02:03:13 +02:00
AcDream.Launcher.Core.Tests.Fixtures.ConsolelessSupervisorParent build: make release restore reproducible 2026-08-18 10:29:00 +02:00
AcDream.Launcher.Core.Tests.Fixtures.ConsoleSignalChild build: make release restore reproducible 2026-08-18 10:29:00 +02:00
AcDream.Launcher.Core.Tests.Fixtures.InstallLeaseHolder feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Launcher.Tests Optimize prepared asset package v2 2026-08-27 20:09:09 +02:00
AcDream.Platform.Tests feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Plugin.Tests.Fixtures.HostPlugin feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Plugin.Tests.Fixtures.InvalidRenderPackInternal feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Plugin.Tests.Fixtures.InvalidRenderPackMultiple feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Plugins.MossTank.Tests fix(vtank): slice 7 round E item D-5 — refresh Advanced Options on open 2026-09-07 18:16:36 +02:00
AcDream.RenderPackValidator.Tests feat(render): shader ABI v2 - AtmosphericFrame gains clock/wind blocks; caster pass binds it (Campaign VM VM6a) 2026-08-23 00:30:02 +02:00
AcDream.Runtime.Tests fix #363/#367: route unknown-command refusals to chat, not SpewBox 2026-09-07 08:22:06 +02:00
AcDream.UI.Abstractions.Tests fix #363: route plugin system text to the chat window, not SpewBox 2026-09-07 08:22:22 +02:00
Fixtures/campaign-la feat(plugins): enforce apiVersion; launcher plugins default ON with "none" opt-out 2026-08-20 21:28:04 +02:00
Directory.Build.props fix: retail text and golden-string tests must not follow the machine's locale 2026-08-19 19:56:09 +02:00
TestCultureInitializer.cs fix: retail text and golden-string tests must not follow the machine's locale 2026-08-19 19:56:09 +02:00