acdream/docs
Erik e1746ca10d docs: #176/#177 handoff — root-caused, folded into A7 dungeon lighting
Session handoff for the next pickup. #176 (purple seam flash) + #177
(stair-room light pop-in) are ONE bug, root-caused to the camera-nearest
MaxGlobalLights=128 snapshot cap evicting in-range lights of visible
cells (Hub = 366 fixtures). Fix deferred to A7 because uncapping exposes
unported per-cell light-reach (through-floor light) + the fixture
falloff-curve misassignment + an unattributed striped-floor artifact.

- New handoff: docs/research/2026-07-06-176-177-handoff-A7-lighting.md
  (root cause, why-deferred, the A7 fix order, tooling inventory).
- Roadmap A7 updated: now owns #176/#177; the 'light visibility culling'
  hypothesis layer is CONFIRMED (no per-cell insert_light registration);
  fixture-curve layer added. Analysis pre-paid.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-05 23:16:17 +02:00
..
architecture revert #176/#177 cap raise: the uncapped light pool exposes unported per-cell reach semantics — defer to A7 2026-07-05 23:11:18 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans docs: #176/#177 handoff — root-caused, folded into A7 dungeon lighting 2026-07-05 23:16:17 +02:00
research docs: #176/#177 handoff — root-caused, folded into A7 dungeon lighting 2026-07-05 23:16:17 +02:00
superpowers feat(L.2b): outbound movement wire parity — RawMotionState default-difference, JumpPack, contact byte 2026-06-30 22:30:01 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md revert #176/#177 cap raise: the uncapped light pool exposes unported per-cell reach semantics — defer to A7 2026-07-05 23:11:18 +02:00