59 lines
1.4 KiB
Text
59 lines
1.4 KiB
Text
# #464 reproduction, part 4 (lead, 2026-09-03 night): zoom out, then LOOK UP
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# (CameraRotateDown lowers the eye behind the player, toward and through the
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# landing floor). Part 3 rotated the other way (eye above the player at the
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# ceiling) and showed nothing. Run with ACDREAM_PROBE_FLAP=1.
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wait world-visible 180000
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sleep 4000
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command /teleloc F4180113 39.502899 19.589222 181.119247 1.000000 0.000000 0.000000 0.000000
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sleep 2000
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wait world-visible 60000
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sleep 3000
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screenshot 464-tilt-00-default 15000
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input down CameraZoomOut
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sleep 3000
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input up CameraZoomOut
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sleep 400
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screenshot 464-tilt-01-out 15000
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input down CameraRotateDown
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sleep 200
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input up CameraRotateDown
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sleep 400
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screenshot 464-tilt-02-lookup200 15000
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input down CameraRotateDown
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sleep 200
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input up CameraRotateDown
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sleep 400
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screenshot 464-tilt-03-lookup400 15000
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input down CameraRotateDown
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sleep 300
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input up CameraRotateDown
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sleep 400
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screenshot 464-tilt-04-lookup700 15000
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input down CameraRotateDown
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sleep 500
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input up CameraRotateDown
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sleep 400
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screenshot 464-tilt-05-lookup1200 15000
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# Same from the default zoom, in case the zoom is not needed.
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input press CameraViewDefault
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sleep 1000
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input down CameraRotateDown
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sleep 400
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input up CameraRotateDown
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sleep 400
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screenshot 464-tilt-06-defaultzoom-lookup400 15000
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input down CameraRotateDown
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sleep 600
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input up CameraRotateDown
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sleep 400
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screenshot 464-tilt-07-defaultzoom-lookup1000 15000
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close-client
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