The corridor gate FAILED with a changed symptom: shaking at cell seams (+ purple floor flashing there) instead of the dead stop. Deep-probe session (step-walk/push-back/indoor-bsp + full resolve capture) traced the complete chain; docs/ISSUES.md #137 carries it. Short form: - Corridor floors are double-faced portal slabs over under-rooms; the resting foot sphere lives within half a millimeter of three hit/straddle thresholds there. - Crossing a boundary, the foot penetrates the neighbor ramp slab by ~0.4mm, steps up onto it successfully (+0.6mm lift, stepped=True) — and the lifted check position is then LOST: the following pass runs at the unlifted height (the P2 stale-snapshot class; retail step_up 0x0050b6cc restores only on FAILURE). - The unlifted re-test grazes the under-room's ceiling (the slab underside) within the near-miss window, dispatches a neg-poly step-up with a DOWNWARD normal, whose nested step-down finds no walkable at exact tangency -> StepUpSlide -> slide_sphere opposing branch -> reversed-movement collision -> Collided -> revert. Every frame = shake. Apparatus committed: - Issue137CorridorSeamReplayTests: 3 deterministic offline repros (snapshot-exact west-boundary from the capture, east deep-straddle, the clean-run pin), currently Skip='#137 seam shake' pending the fix. Key: THREE portal-ring hydration (the under-room 0x8A020166 is ring-3; with fewer rings the flood can't add it and the bug vanishes) + live Setup step heights (0.6/1.5) + probe-buffer capture for line-diffing offline vs live traces. - Issue137CorridorSeamInspectionTests: portal-poly world spans (exposed the visual-vs-physics polygon-id conflation and the floor-portal topology), physics-BSP leaf membership walk, hit-normal candidate sweep (|align| both windings), downward-poly sweep. NEXT: read TransitionalInsert's attempt loop against retail 0x0050b6f0, find the restore that clobbers the successful step-up position, fix, un-skip. The purple seam flashing is expected to be the render exposing the same per-frame oscillation - re-check after the physics fix. Suites: Core 2553 / App 713 / UI 425 / Net 385, 0 failures (5 skips = 2 pre-existing + the 3 parked repros). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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