acdream/tests/AcDream.App.Tests/UI/UiDatFontBorderPixelTests.cs
Erik bcc34ee301 feat(chat): retail text style — two-plane glyph outlines, authored SpewBox/chat styles
Campaign CH round 4, user-gate items 1+2. Root cause: retail ships a
second (background) glyph atlas per font, dilated 2px on every side,
plus two border-pixel scalars (Font.NumHorizontalBorderPixels/
NumVerticalBorderPixels) that acdream's font reader never read — so
even the pre-existing outline parameter drew almost nothing once
enabled. Landed together (either half alone is a no-op or a
regression):

- UiDatFont carries BorderX/BorderY from the DAT font resource.
- UiRenderContext.DrawStringDat inflates the background blit's source
  and destination rect by that margin and restructures into retail's
  exact two-pass whole-string outline-then-fill model
  (UIElement_Text::DrawSelf), plus the 8-neighbour +-1px fallback for
  fonts with no background atlas. Corrects the stale "property 0xd"
  comment to the real ids, 0x21 (Outline) / 0x22 (OutlineColor).
- LayoutDesc property 0x21/0x22 import (ElementInfo.Outline/
  OutlineColor, LayoutImporter.ReadState, ElementReader.Merge/
  ApplyCanonicalLegacyProjection, DatWidgetFactory.BuildText) so every
  authored-outline element across the DAT set is correct at once.
- SpewBox: RetailFontId corrected from a round-3 heuristic
  (0x40000025) to the actually-authored 0x40000001 (18px bold serif),
  Outline=true set on the controller's UiText. Fill colour stays the
  user-gate-round-1-pinned yellow — font atlases are alpha-only
  (PFID_A8), so there is no baked shading that could explain the
  screenshot's gold as anything other than the outline itself.
- Chat transcript: default fill now seeds from its authored
  ARGB(255,204,204,204) instead of an unrelated color-table slot
  (ChatTranscriptRenderer.BuildLines takes the transcript's own
  DefaultColor as a parameter); the 34-entry LogTextType table is
  untouched, and every existing CH1 conformance test stays green
  unmodified.

Regenerated the committed chat_2100006f.json fixture from the real
installed DAT, confirming end to end (not by missing-field default)
that the transcript carries no outline.

Tests: font-reader border fields + inflation math pinned against the
real DAT font, two-pass draw ordering/tint/inflation via a new
TextRenderer.DebugSpriteSegmentVerts test seam, property 0x21/0x22
import at both the ElementReader.Merge and StateDesc-property layers,
SpewBox font/outline, and the chat default-shade seed with the color
table proven untouched.

Full Release suite: 12,610 passed / 4 skipped / 0 failed
(AcDream.slnx, complete solution).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-10 19:28:34 +02:00

131 lines
5.4 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using AcDream.App.UI;
using DatReaderWriter;
using DatReaderWriter.DBObjs;
using DatReaderWriter.Options;
using DatReaderWriter.Types;
using SysEnv = System.Environment;
namespace AcDream.App.Tests.UI;
/// <summary>
/// Pins <c>Font.NumHorizontalBorderPixels</c>/<c>NumVerticalBorderPixels</c>
/// (<c>Font::Serialize @0x00443650</c>) against the real installed DAT, and the
/// <see cref="UiDatFont"/> plumbing that carries them from
/// <see cref="UiDatFont.Load"/> onto <see cref="UiDatFont.BorderX"/>/
/// <see cref="UiDatFont.BorderY"/> — the field this project's font reader
/// dropped entirely before Campaign CH round 4
/// (<c>docs/research/2026-08-10-retail-ui-text-style.md</c> §1.4). A repo-wide
/// grep for <c>BorderPixel</c> returned zero hits before this fix; these tests
/// are the regression guard against that gap reappearing.
///
/// <para>
/// The live-dat tests follow <see cref="AcDream.App.Tests.UI.RetailCursorCatalogTests"/>'s
/// pattern: skip (not fail) when the real dats aren't present, so the suite stays
/// green in environments without the installed game.
/// </para>
/// </summary>
public sealed class UiDatFontBorderPixelTests
{
// Measured values — docs/research/2026-08-10-retail-ui-text-style.md §1.3.
[Theory]
[InlineData(0x40000000u, 4u, 4u)] // 16px bold serif — chat transcript face
[InlineData(0x40000001u, 4u, 4u)] // 18px bold serif — SpewBox face (round 4)
[InlineData(0x40000002u, 3u, 3u)] // 14px bold serif
[InlineData(0x40000025u, 3u, 3u)] // 11px — the pre-round-4 SpewBox placeholder face
public void RealDatFont_HasExpectedBorderPixels(uint fontId, uint expectedHorizontal, uint expectedVertical)
{
string? datDir = ResolveDatDir();
if (datDir is null)
return;
using var dats = new DatCollection(datDir, DatAccessType.Read);
Assert.True(dats.TryGet<Font>(fontId, out Font? font), $"Font 0x{fontId:X8} not found");
Assert.NotNull(font);
Assert.Equal(expectedHorizontal, font!.NumHorizontalBorderPixels);
Assert.Equal(expectedVertical, font.NumVerticalBorderPixels);
}
[Fact]
public void RealDatFont_EveryFontWithABackgroundAtlas_HasANonZeroBorder()
{
// docs/research/2026-08-10-retail-ui-text-style.md §1.2: "every font that
// has a background atlas has border >= 3, and every font without one has
// border == 0" — the data-driven dispatch DrawStringDat's outline pass
// relies on (background plane vs 8-neighbour fallback) is exactly this
// correlation. Sweep the documented populated range (0x40000000-0x40000032).
string? datDir = ResolveDatDir();
if (datDir is null)
return;
using var dats = new DatCollection(datDir, DatAccessType.Read);
int checkedCount = 0;
for (uint id = 0x40000000u; id <= 0x40000032u; id++)
{
if (!dats.TryGet<Font>(id, out Font? font) || font is null)
continue;
checkedCount++;
bool hasBackground = font.BackgroundSurfaceDataId != 0;
bool hasBorder = font.NumHorizontalBorderPixels > 0 || font.NumVerticalBorderPixels > 0;
Assert.True(
hasBackground == hasBorder,
$"Font 0x{id:X8}: hasBackground={hasBackground} but hasBorder={hasBorder}");
}
Assert.True(checkedCount > 10, "expected the documented font sweep to find multiple populated fonts");
}
/// <summary>
/// Pure plumbing check — no dat, no GL: the <see cref="UiDatFont"/> ctor
/// stores <paramref name="borderX"/>/<paramref name="borderY"/> verbatim onto
/// <see cref="UiDatFont.BorderX"/>/<see cref="UiDatFont.BorderY"/>, and existing
/// callers that omit them (pre-round-4 test fixtures) still default to zero.
/// </summary>
[Theory]
[InlineData(4, 4)]
[InlineData(3, 3)]
[InlineData(0, 0)]
public void Ctor_StoresBorderPixelsVerbatim(int borderX, int borderY)
{
var font = new UiDatFont(
fgTex: 1, fgW: 64, fgH: 64,
bgTex: 2, bgW: 64, bgH: 64,
lineHeight: 16f, baselineOffset: 12f,
glyphs: new Dictionary<char, FontCharDesc>(),
borderX: borderX, borderY: borderY);
Assert.Equal(borderX, font.BorderX);
Assert.Equal(borderY, font.BorderY);
}
[Fact]
public void Ctor_OmittedBorderPixels_DefaultToZero()
{
// Pins backward compatibility for the existing UiDatFontTests/SpewBoxControllerTests
// call sites that construct UiDatFont without borderX/borderY.
var font = new UiDatFont(
fgTex: 0, fgW: 0, fgH: 0,
bgTex: 0, bgW: 0, bgH: 0,
lineHeight: 16f, baselineOffset: 12f,
glyphs: new Dictionary<char, FontCharDesc>());
Assert.Equal(0, font.BorderX);
Assert.Equal(0, font.BorderY);
}
private static string? ResolveDatDir()
{
string? fromEnv = SysEnv.GetEnvironmentVariable("ACDREAM_DAT_DIR");
if (!string.IsNullOrWhiteSpace(fromEnv) && Directory.Exists(fromEnv))
return fromEnv;
string defaultDir = Path.Combine(
SysEnv.GetFolderPath(SysEnv.SpecialFolder.UserProfile),
"Documents",
"Asheron's Call");
return Directory.Exists(defaultDir) ? defaultDir : null;
}
}