acdream/tests/AcDream.Core.Net.Tests/Messages/ServerMessageTests.cs
Erik ff5ed9ec0b feat(net): #18 holtburger inbound chat parity - EmoteText, SoulEmote, ServerMessage, PlayerKilled, WeenieError + Windows-1252 codec
Five sub-changes:

1. Windows-1252 codec switch (global). Every Encoding.ASCII call site
   in src/AcDream.Core.Net/Messages/ -> Encoding.GetEncoding(1252).
   Touched HearSpeech, ChatRequests, GameEvents, AppraiseInfoParser,
   CharacterList, CreateObject, PlayerDescriptionParser, SocialActions.
   New Encodings.cs module-init registers CodePagesEncodingProvider
   (System.Text.Encoding.CodePages ships with .NET 10 SDK but isn't
   auto-registered). Matches retail + holtburger; accented names
   no longer round-trip-broken.

2. New parsers (opcodes confirmed against holtburger opcodes.rs):
   - EmoteText (0x01E0)     { u32 senderGuid, string16 senderName, string16 text }
   - SoulEmote (0x01E2)     same wire layout as EmoteText
   - ServerMessage (0xF7E0) { string16 message, u32 chatType }
   - PlayerKilled (0x019E)  { string16 deathMessage, u32 victimGuid, u32 killerGuid }
   Shared StringReader.cs has the CP1252 String16L primitive.

3. WorldSession dispatch. ProcessDatagram adds branches for the four
   new top-level opcodes + fires session-level events (EmoteHeard,
   SoulEmoteHeard, ServerMessageReceived, PlayerKilledReceived).
   0x0295 SetTurbineChatChannels stubbed with TODO for parallel I.6.

4. GameEventWiring routes WeenieError + WeenieErrorWithString
   (parsers existed but were unrouted) -> chat.OnWeenieError.

5. ChatLog adapters: Emote / SoulEmote ChatKind values, OnEmote,
   OnSoulEmote, OnPlayerKilled, OnWeenieError. OnLocalSpeech now
   substitutes empty sender -> "You" per holtburger client/messages.rs.
   ChatVM.FormatEntry handles new kinds (asterisk + sender + text).

22 new tests covering parser round-trips + reject-bad-opcode +
ChatLog adapter coverage + Win-1252 round-trip with non-ASCII chars.
Solution total: 881 green (210->225 in Core.Net.Tests, 606->613 in Core.Tests).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 19:06:01 +02:00

58 lines
2 KiB
C#

using System;
using System.Buffers.Binary;
using System.Text;
using AcDream.Core.Net.Messages;
using Xunit;
namespace AcDream.Core.Net.Tests.Messages;
/// <summary>
/// Phase I.5: 0xF7E0 ServerMessage parser. Wire layout per holtburger
/// ServerMessageData: string16L message + u32 chatType.
/// </summary>
public sealed class ServerMessageTests
{
[Fact]
public void TryParse_RoundTrips_MessageAndChatType()
{
byte[] msg = PackString16L("The server will reset in 5 minutes.");
byte[] body = new byte[4 + msg.Length + 4];
BinaryPrimitives.WriteUInt32LittleEndian(body, ServerMessage.Opcode);
Array.Copy(msg, 0, body, 4, msg.Length);
BinaryPrimitives.WriteUInt32LittleEndian(body.AsSpan(4 + msg.Length), 5u); // System
var parsed = ServerMessage.TryParse(body);
Assert.NotNull(parsed);
Assert.Equal("The server will reset in 5 minutes.", parsed!.Value.Message);
Assert.Equal(5u, parsed.Value.ChatType);
}
[Fact]
public void TryParse_WrongOpcode_ReturnsNull()
{
byte[] body = new byte[8];
BinaryPrimitives.WriteUInt32LittleEndian(body, 0xDEADBEEFu);
Assert.Null(ServerMessage.TryParse(body));
}
[Fact]
public void TryParse_TruncatedChatType_ReturnsNull()
{
byte[] msg = PackString16L("hi");
byte[] body = new byte[4 + msg.Length + 2]; // 2 bytes short
BinaryPrimitives.WriteUInt32LittleEndian(body, ServerMessage.Opcode);
Array.Copy(msg, 0, body, 4, msg.Length);
Assert.Null(ServerMessage.TryParse(body));
}
private static byte[] PackString16L(string s)
{
byte[] data = Encoding.GetEncoding(1252).GetBytes(s);
int recordSize = 2 + data.Length;
int padding = (4 - (recordSize & 3)) & 3;
byte[] result = new byte[recordSize + padding];
BinaryPrimitives.WriteUInt16LittleEndian(result, (ushort)data.Length);
Array.Copy(data, 0, result, 2, data.Length);
return result;
}
}